Toriad
Sorceror
What would be the most optimized way to do a First Kill system for monsters and players? I ask because I plan on rewarding extra experience when a player kills a monster for the first time.
Toriad: -Kills a Troll-
- Toriad gets 200 bonus experience for his first troll kill -
Toriad: - Kills a Troll -
- Toriad gets 0 Bonus experience
Toriad: - Kills a Ogre -
- Toriad gets 500 Bonus Experience for his first ogre kill -
How would someone accomplish something like that the most efficient way?
Getting back into scripting is fun!
Toriad: -Kills a Troll-
- Toriad gets 200 bonus experience for his first troll kill -
Toriad: - Kills a Troll -
- Toriad gets 0 Bonus experience
Toriad: - Kills a Ogre -
- Toriad gets 500 Bonus Experience for his first ogre kill -
How would someone accomplish something like that the most efficient way?
Getting back into scripting is fun!