DHMagicMan
Wanderer
Gardening Fixes
Two things I have seen that are different in RunUO vs EA Shards:
1. When you use Firtile Dirt for the growing of plants, there's a % chance that you will get a "Double Growth" during growth checks. This is working in RunUO but once the plant reaches stage 7 and becomes a fully grown plant, you will never get a double again in RunUO. In EA shards you still can and you will find two seeds / and resources (if applicable) after one day. I don't know why this doesn't work on RunUO but it probably has to do with the fact that the item has changed from a bowl to a plant item?
2. If you take an empty water pitcher on EA shards and you get in a boat looking for a "wave" tile in the water, you can double click the empty pitcher and target the wave. You will now have a pitcher with 5 uses of water. You can dbl click the same pitcher and target the wave again and you now have a pitcher with 10 uses of water. You can keep doing this and end up with a pitcher with literally hundreds (or seemingly endless) uses of water. In RunUO targeting a wave won't fill an empty pitcher of water, let alone allow you to create an "endless" pitcher as you can in EA.
Neither of these are a big deal. Just differences I have seen between RunUO and EA shards.
Thanks.
Two things I have seen that are different in RunUO vs EA Shards:
1. When you use Firtile Dirt for the growing of plants, there's a % chance that you will get a "Double Growth" during growth checks. This is working in RunUO but once the plant reaches stage 7 and becomes a fully grown plant, you will never get a double again in RunUO. In EA shards you still can and you will find two seeds / and resources (if applicable) after one day. I don't know why this doesn't work on RunUO but it probably has to do with the fact that the item has changed from a bowl to a plant item?
2. If you take an empty water pitcher on EA shards and you get in a boat looking for a "wave" tile in the water, you can double click the empty pitcher and target the wave. You will now have a pitcher with 5 uses of water. You can dbl click the same pitcher and target the wave again and you now have a pitcher with 10 uses of water. You can keep doing this and end up with a pitcher with literally hundreds (or seemingly endless) uses of water. In RunUO targeting a wave won't fill an empty pitcher of water, let alone allow you to create an "endless" pitcher as you can in EA.
Neither of these are a big deal. Just differences I have seen between RunUO and EA shards.
Thanks.