Hello all,
I am a teacher, I travel to different countries and I am very passionate about education. As of now I am getting my masters' degree in elementary education, I will certified K-12 (7-12 social studies) after September. Recently I had a great idea. I thought I could use minecraft to teach my students about a lot of subjects, just as an example because it is 3D I could use it to teach volume. Then I got really thinking. Isn't UO a hundred times better and can do so much more? Then I recalled these forums. I am not asking for people to script for me, I am asking for your expertise and guidance in finding already made scripts that could be used to complete this project. I have a good understanding of how UO works but am a little shaky where all the scripts go. Here is exactly what I am looking to do:
Create a simulation for students of what it would be like to attempt to build a colony or start an early civilization (depending how I modify the lesson and game content)
They would need to be able to:
1. Till soil and plant crops. - think UO live has someway of making this possible
2. Cut down and plant trees. - same as above, possible with UO live?
3. Raise and breed animals. - would also be nice if anyone knew a way for tamed pets to die if they were not fed.
4. Build structures. (houses, barns, fences, walls, ext) -This one I know there are a hundred ways to do it but I was hoping for feedback what you would think is the best way.
5. A way to measure tiles if possible.
I would like to be able to:
1. Cause natural disasters. Fires and floods that could delete structures. I know this one would need to be through UO Live and I am not sure if anyone has gotten that specific yet.
I am planning on documenting, making instructions and developing this into a project that any teacher can use. Of course, this goes without saying, this is for a private server that is for educators and is not in any way, shape or form designed for profit or unlicensed use.
I am a teacher, I travel to different countries and I am very passionate about education. As of now I am getting my masters' degree in elementary education, I will certified K-12 (7-12 social studies) after September. Recently I had a great idea. I thought I could use minecraft to teach my students about a lot of subjects, just as an example because it is 3D I could use it to teach volume. Then I got really thinking. Isn't UO a hundred times better and can do so much more? Then I recalled these forums. I am not asking for people to script for me, I am asking for your expertise and guidance in finding already made scripts that could be used to complete this project. I have a good understanding of how UO works but am a little shaky where all the scripts go. Here is exactly what I am looking to do:
Create a simulation for students of what it would be like to attempt to build a colony or start an early civilization (depending how I modify the lesson and game content)
They would need to be able to:
1. Till soil and plant crops. - think UO live has someway of making this possible
2. Cut down and plant trees. - same as above, possible with UO live?
3. Raise and breed animals. - would also be nice if anyone knew a way for tamed pets to die if they were not fed.
4. Build structures. (houses, barns, fences, walls, ext) -This one I know there are a hundred ways to do it but I was hoping for feedback what you would think is the best way.
5. A way to measure tiles if possible.
I would like to be able to:
1. Cause natural disasters. Fires and floods that could delete structures. I know this one would need to be through UO Live and I am not sure if anyone has gotten that specific yet.
I am planning on documenting, making instructions and developing this into a project that any teacher can use. Of course, this goes without saying, this is for a private server that is for educators and is not in any way, shape or form designed for profit or unlicensed use.
P.S. if anyone would like a run down of exactly how I plan to incorporate different subject content into this lesson I would be more than happy to give a detailed explanation.