Macil
Sorceror
I'm looking to renovate pretty much all of Trinsic in game. I never felt the city should have been made of sandstone. So I used a few commands to alter the tiles on the rooftops to cobblestone, similar to Lord British's castle. The way the old roofs were setup though, the Z axis was a little off and I need to delete all the tiles on the edges, so I have to run around and do this by hand - Trinsic has a LOT of walls with these roofs.
I always like to add tiles with complexity, so when I added the cobblestone I used graphics 1301, 1302, 1303 and 1304. Is there a way to use the area command to delete all these tiles at once?
[area delete where static itemid = 1301
That is what I'm using right now, and it works great for 1301, but I need to add 1302, 1303 and 1304 for it to delete, or I'll be here all week deleting these tiles. Is this possible?
I always like to add tiles with complexity, so when I added the cobblestone I used graphics 1301, 1302, 1303 and 1304. Is there a way to use the area command to delete all these tiles at once?
[area delete where static itemid = 1301
That is what I'm using right now, and it works great for 1301, but I need to add 1302, 1303 and 1304 for it to delete, or I'll be here all week deleting these tiles. Is this possible?