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Help with World save errors

Snooki

Wanderer
Hi I keep getting these errors on my world save.
Is their a way to fix them?

Code:
6/9/2011 11:18:14 AM    Warning: Attempted to delete 0x40001ABD "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Items.Blood.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:15 AM    Warning: Attempted to delete 0x40001ABE "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Items.Blood.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:15 AM    Warning: Attempted to delete 0x40001AC0 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Items.Blood.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:15 AM    Warning: Attempted to delete 0x40001AC1 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Items.Blood.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:15 AM    Warning: Attempted to delete 0x40001AC2 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Items.Blood.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:15 AM    Warning: Attempted to add 0x88 "" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Mobile..ctor()
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:15 AM    Warning: Attempted to add 0x40001AC7 "Backpack" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Items.Container..ctor(Int32 itemID)
  at Server.Items.Backpack..ctor()
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001AC8 "Gold" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.Gold..ctor(Int32 amount)
  at Server.Items.Gold..ctor()
  at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecurityCheck)
  at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.LootPackItem.Construct(Boolean inTokuno)
  at Server.LootPackEntry.Construct(Mobile from, Int32 luckChance, Boolean spawning)
  at Server.LootPack.Generate(Mobile from, Container cont, Boolean spawning, Int32 luckChance)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001AC9 "Gold" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.Gold..ctor(Int32 amount)
  at Server.Items.Gold..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.LootPackItem.Construct(Boolean inTokuno)
  at Server.LootPackEntry.Construct(Mobile from, Int32 luckChance, Boolean spawning)
  at Server.LootPack.Generate(Mobile from, Container cont, Boolean spawning, Int32 luckChance)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to delete 0x40001AC9 "Gold" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Item.StackWith(Mobile from, Item dropped, Boolean playSound)
  at Server.Items.BaseContainer.TryDropItem(Mobile from, Item dropped, Boolean sendFullMessage)
  at Server.LootPack.Generate(Mobile from, Container cont, Boolean spawning, Int32 luckChance)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001ACA "Gold" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.Gold..ctor(Int32 amount)
  at Server.Items.Gold..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.LootPackItem.Construct(Boolean inTokuno)
  at Server.LootPackEntry.Construct(Mobile from, Int32 luckChance, Boolean spawning)
  at Server.LootPack.Generate(Mobile from, Container cont, Boolean spawning, Int32 luckChance)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to delete 0x40001ACA "Gold" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Item.StackWith(Mobile from, Item dropped, Boolean playSound)
  at Server.Items.BaseContainer.TryDropItem(Mobile from, Item dropped, Boolean sendFullMessage)
  at Server.LootPack.Generate(Mobile from, Container cont, Boolean spawning, Int32 luckChance)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001ADC "Gold" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.Gold..ctor(Int32 amount)
  at Server.Items.Gold..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.LootPackItem.Construct(Boolean inTokuno)
  at Server.LootPackEntry.Construct(Mobile from, Int32 luckChance, Boolean spawning)
  at Server.LootPack.Generate(Mobile from, Container cont, Boolean spawning, Int32 luckChance)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to delete 0x40001ADC "Gold" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item.Delete()
  at Server.Item.StackWith(Mobile from, Item dropped, Boolean playSound)
  at Server.Items.BaseContainer.TryDropItem(Mobile from, Item dropped, Boolean sendFullMessage)
  at Server.LootPack.Generate(Mobile from, Container cont, Boolean spawning, Int32 luckChance)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack)
  at Server.Mobiles.BaseCreature.AddLoot(LootPack pack, Int32 amount)
  at Server.Mobiles.TigersClawThief.GenerateLoot()
  at Server.Mobiles.BaseCreature.GenerateLoot(Boolean spawning)
  at Server.Mobiles.BaseCreature..ctor(AIType ai, FightMode mode, Int32 iRangePerception, Int32 iRangeFight, Double dActiveSpeed, Double dPassiveSpeed)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001ADD "ThighBoots" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseClothing..ctor(Int32 itemID, Layer layer, Int32 hue)
  at Server.Items.ThighBoots..ctor(Int32 hue)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B03 "Wakizashi" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseWeapon..ctor(Int32 itemID)
  at Server.Items.Wakizashi..ctor()
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B0E "FancyShirt" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseClothing..ctor(Int32 itemID, Layer layer, Int32 hue)
  at Server.Items.FancyShirt..ctor(Int32 hue)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B0F "StuddedMempo" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseArmor..ctor(Int32 itemID)
  at Server.Items.StuddedMempo..ctor()
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B10 "JinBaori" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseClothing..ctor(Int32 itemID, Layer layer, Int32 hue)
  at Server.Items.JinBaori..ctor(Int32 hue)
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B11 "StuddedGloves" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseArmor..ctor(Int32 itemID)
  at Server.Items.StuddedGloves..ctor()
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B12 "LeatherNinjaPants" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseArmor..ctor(Int32 itemID)
  at Server.Items.LeatherNinjaPants..ctor()
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B13 "LightPlateJingasa" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseArmor..ctor(Int32 itemID)
  at Server.Items.LightPlateJingasa..ctor()
  at Server.Mobiles.TigersClawThief..ctor()
  at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
  at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  at Server.Mobiles.PremiumSpawner.Spawn(Int32 index)
  at Server.Mobiles.PremiumSpawner.Spawn()
  at Server.Mobiles.PremiumSpawner.OnTick()
  at Server.Mobiles.PremiumSpawner.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B14 "BunnyHole" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Mobiles.VorpalBunny.BunnyHole..ctor()
  at Server.Mobiles.VorpalBunny.BeginTunnel()
  at Server.Timer.DelayCallTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B15 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.Blood..ctor(Int32 itemID)
  at Server.Items.BaseWeapon.AddBlood(Mobile attacker, Mobile defender, Int32 damage)
  at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender)
  at Server.Items.Fists.OnSwing(Mobile attacker, Mobile defender)
  at Server.Mobile.CombatTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B16 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseWeapon.AddBlood(Mobile attacker, Mobile defender, Int32 damage)
  at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender)
  at Server.Items.Fists.OnSwing(Mobile attacker, Mobile defender)
  at Server.Mobile.CombatTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B17 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseWeapon.AddBlood(Mobile attacker, Mobile defender, Int32 damage)
  at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender)
  at Server.Items.Fists.OnSwing(Mobile attacker, Mobile defender)
  at Server.Mobile.CombatTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B18 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseWeapon.AddBlood(Mobile attacker, Mobile defender, Int32 damage)
  at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender)
  at Server.Items.Fists.OnSwing(Mobile attacker, Mobile defender)
  at Server.Mobile.CombatTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B19 "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.Blood..ctor(Int32 itemID)
  at Server.Items.BaseWeapon.AddBlood(Mobile attacker, Mobile defender, Int32 damage)
  at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender)
  at Server.Items.Fists.OnSwing(Mobile attacker, Mobile defender)
  at Server.Mobile.CombatTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
6/9/2011 11:18:16 AM    Warning: Attempted to add 0x40001B1A "Blood" during world save.
This action could cause inconsistent state.
It is strongly advised that the offending scripts be corrected.
  at Server.Item..ctor()
  at Server.Item..ctor(Int32 itemID)
  at Server.Items.BaseWeapon.AddBlood(Mobile attacker, Mobile defender, Int32 damage)
  at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender, Double damageBonus)
  at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender)
  at Server.Items.Fists.OnSwing(Mobile attacker, Mobile defender)
  at Server.Mobile.CombatTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 
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