Heres A Save Compiable Post For Runuo 1.0
well heres something that i complied with runuo 1.0
first create SaveGump.cs in the gump file which contain these codes:
Then; change the auto save file with this:
Well i changed alot of it but not the creator of it thanks runuo team for Runuo 1.0 Final
well heres something that i complied with runuo 1.0
first create SaveGump.cs in the gump file which contain these codes:
Code:
using System;
using Server;
using Server.Gumps;
namespace Server.Gumps
{
public class SaveGump : Gump
{
public SaveGump() : base( 200, 200 )
{
this.Closable=true;
this.Disposable=true;
this.Dragable=true;
this.Resizable=false;
this.AddPage(0);
this.AddBackground(223, 157, 293, 156, 9200);
this.AddImage(232, 166, 7013);
this.AddImage(300, 166, 7012);
this.AddImage(368, 166, 7009);
this.AddImage(436, 166, 7037);
this.AddImage(232, 234, 7053);
this.AddImage(300, 234, 7059);
this.AddImage(436, 234, 7040);
this.AddImage(368, 234, 7024);
this.AddLabel(297, 158, 1173, @"Shard Name");
this.AddLabel(305, 177, 1287, @"The Shard Is Being Saved");
this.AddImage(413, 218, 5582);
this.AddImage(236, 200, 103);
this.AddLabel(258, 204, 1454, @"Due to the large");
this.AddLabel(259, 220, 1454, @"amount of world");
this.AddLabel(252, 238, 1454, @"data. This process");
this.AddLabel(264, 255, 1454, @"may take up to");
this.AddLabel(260, 274, 1454, @"several seconds");
this.AddImage(451, 268, 1209);
this.AddImage(461, 260, 1209);
this.AddImage(468, 236, 1209);
this.AddImage(468, 249, 1209);
this.AddImage(437, 272, 1209);
this.AddImage(425, 269, 1209);
this.AddImage(406, 250, 1209);
this.AddImage(450, 213, 1209);
this.AddImage(413, 262, 1209);
this.AddImage(461, 223, 1209);
this.AddImage(411, 223, 1209);
this.AddImage(405, 235, 1209);
this.AddImage(422, 214, 1209);
this.AddImage(436, 212, 1209);
this.AddLabel(386, 294, 1169, @"www.xxx.com");
}
}
}
Code:
using System;
using System.Reflection;
using System.Collections;
using System.IO;
using Server;
using Server.Network;
using Server.Items;
using Server.Mobiles;
using Server.Misc;
using Server.Accounting;
using Server.Gumps;
namespace Server.Misc
{
public class AutoSave : Timer
{
private static TimeSpan m_Delay = TimeSpan.FromMinutes( 45.0 );
private static TimeSpan m_Warning = TimeSpan.Zero;
//private static TimeSpan m_Warning = TimeSpan.FromSeconds( 45.0 );
public static void Initialize()
{
new AutoSave().Start();
Commands.Register( "SetSaves", AccessLevel.Administrator, new CommandEventHandler( SetSaves_OnCommand ) );
}
private static bool m_SavesEnabled = true;
public static bool SavesEnabled
{
get{ return m_SavesEnabled; }
set{ m_SavesEnabled = value; }
}
[Usage( "SetSaves <true | false>" )]
[Description( "Enables or disables automatic shard saving." )]
public static void SetSaves_OnCommand( CommandEventArgs e )
{
if ( e.Length == 1 )
{
m_SavesEnabled = e.GetBoolean( 0 );
e.Mobile.SendMessage( "Saves have been {0}.", m_SavesEnabled ? "enabled" : "disabled" );
}
else
{
e.Mobile.SendMessage( "Format: SetSaves <true | false>" );
}
}
public AutoSave() : base( m_Delay - m_Warning, m_Delay )
{
Priority = TimerPriority.OneMinute;
}
protected override void OnTick()
{
if ( !m_SavesEnabled || AutoRestart.Restarting )
return;
if ( m_Warning == TimeSpan.Zero )
{
Save();
}
else
{
int s = (int)m_Warning.TotalSeconds;
int m = s / 60;
s %= 60;
if ( m > 0 && s > 0 )
World.Broadcast( 0x35, true, "The world will save in {0} minute{1} and {2} second{3}.", m, m != 1 ? "s" : "", s, s != 1 ? "s" : "" );
else if ( m > 0 )
World.Broadcast( 0x35, true, "The world will save in {0} minute{1}.", m, m != 1 ? "s" : "" );
else
World.Broadcast( 0x35, true, "The world will save in {0} second{1}.", s, s != 1 ? "s" : "" );
Timer.DelayCall( m_Warning, new TimerCallback( Save ) );
}
}
public static void Save()
{
ArrayList mobs = new ArrayList( World.Mobiles.Values );
if ( AutoRestart.Restarting )
return;
try{ Backup(); }
catch{}
foreach ( Mobile m in mobs )
{
m.SendGump ( new SaveGump() );
}
World.Save(false);
foreach ( Mobile m in mobs )
{
m.CloseGump( typeof(SaveGump) );
}
}
private static string[] m_Backups = new string[]
{
"Third Backup",
"Second Backup",
"Most Recent"
};
private static void Backup()
{
if ( m_Backups.Length == 0 )
return;
string root = Path.Combine( Core.BaseDirectory, "Backups\\Automatic" );
if ( !Directory.Exists( root ) )
Directory.CreateDirectory( root );
string[] existing = Directory.GetDirectories( root );
for ( int i = 0; i < m_Backups.Length; ++i )
{
DirectoryInfo dir = Match( existing, m_Backups[i] );
if ( dir == null )
continue;
if ( i > 0 )
{
string timeStamp = FindTimeStamp( dir.Name );
if ( timeStamp != null )
{
try{ dir.MoveTo( FormatDirectory( root, m_Backups[i - 1], timeStamp ) ); }
catch{}
}
}
else
{
try{ dir.Delete( true ); }
catch{}
}
}
string saves = Path.Combine( Core.BaseDirectory, "Saves" );
if ( Directory.Exists( saves ) )
Directory.Move( saves, FormatDirectory( root, m_Backups[m_Backups.Length - 1], GetTimeStamp() ) );
}
private static DirectoryInfo Match( string[] paths, string match )
{
for ( int i = 0; i < paths.Length; ++i )
{
DirectoryInfo info = new DirectoryInfo( paths[i] );
if ( info.Name.StartsWith( match ) )
return info;
}
return null;
}
private static string FormatDirectory( string root, string name, string timeStamp )
{
return Path.Combine( root, String.Format( "{0} ({1})", name, timeStamp ) );
}
private static string FindTimeStamp( string input )
{
int start = input.IndexOf( '(' );
if ( start >= 0 )
{
int end = input.IndexOf( ')', ++start );
if ( end >= start )
return input.Substring( start, end-start );
}
return null;
}
private static string GetTimeStamp()
{
DateTime now = DateTime.Now;
return String.Format( "{0}-{1}-{2} {3}-{4:D2}-{5:D2}",
now.Day,
now.Month,
now.Year,
now.Hour,
now.Minute,
now.Second
);
}
}
}