using System;
using Server;
using Server.Multis;
using Server.Network;
using Server.Galleons;
namespace Server.Items
{
public enum WheelType
{
None,
Britiana,
Orchish,
Gargolye,
Tokuno
}
public class NauticalWheel : Item
{
private BaseGalleon m_Boat;
private uint m_KeyValue;
public WheelType m_WheelType = WheelType.None;
public NauticalWheel( BaseGalleon boat, uint keyValue ) : base( 0x98EC )
{
m_Boat = boat;
m_KeyValue = keyValue;
Movable = false;
if ( m_Boat.GalleonType == 1 )
{
WheelType = WheelType.Britiana;
ItemID = 0x98EC;
}
if ( m_Boat.GalleonType == 2 )
{
WheelType = WheelType.Orchish;
ItemID = 0x95F2;
}
if ( m_Boat.GalleonType == 3 )
{
WheelType = WheelType.Gargolye;
}
if ( m_Boat.GalleonType == 4 )
{
WheelType = WheelType.Tokuno;
ItemID = 0x95F2;
}
}
public NauticalWheel( Serial serial ) : base(serial)
{
}
public void SetFacing( Direction dir )
{
if ( WheelType == WheelType.Britiana )
{
switch ( dir )
{
case Direction.South: ItemID = 0x98EC; break;
case Direction.North: ItemID = 0x98EC; break;
case Direction.West: ItemID = 0x98EC; break;
case Direction.East: ItemID = 0x98EC; break;
}
}
else if ( WheelType == WheelType.Orchish )
{
switch ( dir )
{
case Direction.South: ItemID = 0x98EC; break;
case Direction.North: ItemID = 0x98EC; break;
case Direction.West: ItemID = 0x98EC; break;
case Direction.East: ItemID = 0x98EC; break;
}
}
else if ( WheelType == WheelType.Gargolye )
{
switch ( dir )
{
case Direction.South: ItemID = 0x98EC; break;
case Direction.North: ItemID = 0x98EC; break;
case Direction.West: ItemID = 0x98EC; break;
case Direction.East: ItemID = 0x98EC; break;
}
}
else if ( WheelType == WheelType.Tokuno )
{
switch ( dir )
{
case Direction.South: ItemID = 0x95EE; break;
case Direction.North: ItemID = 0x95F2; break;
case Direction.West: ItemID = 0x95F0; break;
case Direction.East: ItemID = 0x95F4; break;
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public uint KeyValue { get { return m_KeyValue; } set { m_KeyValue = value; } }
[CommandProperty( AccessLevel.GameMaster )]
public WheelType WheelType
{
get { return m_WheelType; }
set { m_WheelType = value; }
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if (m_Boat != null)
list.Add( m_Boat.Status );
}
public void Say( int number )
{
PublicOverheadMessage( MessageType.Regular, 0x3B2, number );
}
public void Say( int number, string args )
{
PublicOverheadMessage( MessageType.Regular, 0x3B2, number, args );
}
public override void AddNameProperty( ObjectPropertyList list )
{
if ( m_Boat != null && m_Boat.ShipName != null )
list.Add( 1042884, m_Boat.ShipName ); // the tiller man of the ~1_SHIP_NAME~
else
base.AddNameProperty( list );
}
public override void OnSingleClick( Mobile from )
{
if ( m_Boat != null && m_Boat.ShipName != null )
LabelTo( from, 1042884, m_Boat.ShipName ); // the tiller man of the ~1_SHIP_NAME~
else
base.OnSingleClick( from );
}
public override void OnDoubleClick( Mobile from )
{
if ( m_Boat != null && m_Boat.Contains( from ) )
m_Boat.BeginRename( from );
}
public override bool OnDragDrop( Mobile from, Item dropped )
{
if ( dropped is MapItem && m_Boat != null && m_Boat.CanCommand( from ) && m_Boat.Contains( from ) )
{
m_Boat.AssociateMap( (MapItem) dropped );
}
return false;
}
public override void OnAfterDelete()
{
if ( m_Boat != null )
m_Boat.Delete();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );//version
writer.Write( m_Boat );
writer.Write(m_KeyValue);
writer.Write( (int)m_WheelType );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Boat = reader.ReadItem() as BaseGalleon;
m_KeyValue = reader.ReadUInt();
m_WheelType = (WheelType)reader.ReadInt();
if ( m_Boat == null )
Delete();
break;
}
}
}
}
}