hmmm yea i dont no what happened there, but here is everything.
RunUO - [www.runuo.com] Version 1.0.0, Build 1337
Scripts: Compiling C# scripts...failed (1 errors, 14 warnings)
- Warning: Scripts\Commands\motd.cs: CS0183: (line 322, column 47) The given ex
pression is always of the provided ('Server.Mobiles.PlayerMobile') type
- Warning: Scripts\Commands\motd.cs: CS0219: (line 369, column 8) The variable
'line' is assigned but its value is never used
- Warning: Scripts\Custom\Vampire\BaseHolyWater.cs: CS0642: (line 265, column 3
3) Possible mistaken null statement
- Warning: Scripts\Custom\Vampire\BaseHolyWater.cs: CS0642: (line 276, column 4
9) Possible mistaken null statement
- Error: Scripts\Custom\Vampire\BaseHolyWater.cs: CS0029: (line 281, column 22)
Cannot implicitly convert type 'double' to 'int'
- Warning: Scripts\Custom\XmlSpawner2-v281-3of3\XmlMobiles\TalkingBaseEscortabl
e.cs: CS0219: (line 361, column 10) The variable 'gainedPath' is assigned but it
s value is never used
- Warning: Scripts\Mobiles\Vendors\BaseVendor.cs: CS0162: (line 355, column 4)
Unreachable code detected
- Warning: Scripts\Engines\Craft\Core\CraftItem.cs: CS0219: (line 1496, column
11) The variable 'endquality' is assigned but its value is never used
- Warning: Scripts\Engines\Craft\Core\CraftItem.cs: CS0219: (line 1627, column
11) The variable 'endquality' is assigned but its value is never used
- Warning: Scripts\Engines\Craft\DefBlacksmithy.cs: CS0219: (line 219, column 8
) The variable 'index' is assigned but its value is never used
- Warning: Scripts\Items\Weapons\BaseWeapon.cs: CS0219: (line 2699, column 8) T
he variable 'oreType' is assigned but its value is never used
- Warning: Scripts\Items\Wands\BaseWand.cs: CS0219: (line 184, column 8) The va
riable 'number' is assigned but its value is never used
- Warning: Scripts\Mobiles\Townfolk\BaseEscortable.cs: CS0219: (line 324, colum
n 10) The variable 'gainedPath' is assigned but its value is never used
- Warning: Scripts\Mobiles\PlayerMobile.cs: CS0219: (line 1526, column 11) The
variable 'gainedPath' is assigned but its value is never used
- Warning: Scripts\Online-Chat\OnlineClientGump.cs: CS0219: (line 185, column 8
) The variable 'line' is assigned but its value is never used
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
PHP:
using System;
using System.Collections;
using Server;
using Server.Network;
using Server.Targeting;
using Server.Spells;
using Server.Mobiles;
namespace Server.Items
{
public abstract class BaseHolyWater : BasePotion
{
public abstract int MinDamage { get; }
public abstract int MaxDamage { get; }
public override bool RequireFreeHand{ get{ return false; } }
private static bool LeveledExplosion = false; // Should explosion potions explode other nearby potions?
private static bool InstantExplosion = false; // Should explosion potions explode on impact?
private const int ExplosionRange = 8; // How long is the blast radius?
public BaseHolyWater( PotionEffect effect ) : base( 0xF0D, effect )
{
}
public BaseHolyWater( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public virtual object FindParent( Mobile from )
{
Mobile m = this.HeldBy;
if ( m != null && m.Holding == this )
return m;
object obj = this.RootParent;
if ( obj != null )
return obj;
if ( Map == Map.Internal )
return from;
return this;
}
private Timer m_Timer;
private ArrayList m_Users;
public override void Drink( Mobile from )
{
if ( Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)) )
{
from.SendLocalizedMessage( 1062725 ); // You can not use a purple potion while paralyzed.
return;
}
ThrowTarget targ = from.Target as ThrowTarget;
if ( targ != null && targ.Potion == this )
return;
from.RevealingAction();
if ( m_Users == null )
m_Users = new ArrayList();
if ( !m_Users.Contains( from ) )
m_Users.Add( from );
from.Target = new ThrowTarget( this );
if ( m_Timer == null )
{
from.SendLocalizedMessage( 500236 ); // You should throw it now!
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 0.75 ), TimeSpan.FromSeconds( 1.0 ), 4, new TimerStateCallback( Detonate_OnTick ), new object[]{ from, 3 } );
}
}
private void Detonate_OnTick( object state )
{
if ( Deleted )
return;
object[] states = (object[])state;
Mobile from = (Mobile)states[0];
int timer = (int)states[1];
object parent = FindParent( from );
if ( timer == 0 )
{
Point3D loc;
Map map;
if ( parent is Item )
{
Item item = (Item)parent;
loc = item.GetWorldLocation();
map = item.Map;
}
else if ( parent is Mobile )
{
Mobile m = (Mobile)parent;
loc = m.Location;
map = m.Map;
}
else
{
return;
}
Explode( from, true, loc, map );
}
else
{
if ( parent is Item )
((Item)parent).PublicOverheadMessage( MessageType.Regular, 0x22, false, timer.ToString() );
else if ( parent is Mobile )
((Mobile)parent).PublicOverheadMessage( MessageType.Regular, 0x22, false, timer.ToString() );
states[1] = timer - 1;
}
}
private void Reposition_OnTick( object state )
{
if ( Deleted )
return;
object[] states = (object[])state;
Mobile from = (Mobile)states[0];
IPoint3D p = (IPoint3D)states[1];
Map map = (Map)states[2];
Point3D loc = new Point3D( p );
if ( InstantExplosion )
Explode( from, true, loc, map );
else
MoveToWorld( loc, map );
}
private class ThrowTarget : Target
{
private BaseHolyWater m_Potion;
public BaseHolyWater Potion
{
get{ return m_Potion; }
}
public ThrowTarget( BaseHolyWater potion ) : base( 12, true, TargetFlags.None )
{
m_Potion = potion;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Potion.Deleted || m_Potion.Map == Map.Internal )
return;
IPoint3D p = targeted as IPoint3D;
if ( p == null )
return;
Map map = from.Map;
if ( map == null )
return;
SpellHelper.GetSurfaceTop( ref p );
from.RevealingAction();
IEntity to;
if ( p is Mobile )
to = (Mobile)p;
else
to = new Entity( Serial.Zero, new Point3D( p ), map );
Effects.SendMovingEffect( from, to, m_Potion.ItemID & 0x3FFF, 7, 0, false, false, m_Potion.Hue, 0 );
m_Potion.Internalize();
Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), new TimerStateCallback( m_Potion.Reposition_OnTick ), new object[]{ from, p, map } );
}
}
public void Explode( Mobile from, bool direct, Point3D loc, Map map )
{
if ( Deleted )
return;
Delete();
for ( int i = 0; m_Users != null && i < m_Users.Count; ++i )
{
Mobile m = (Mobile)m_Users[i];
ThrowTarget targ = m.Target as ThrowTarget;
if ( targ != null && targ.Potion == this )
Target.Cancel( m );
}
if ( map == null )
return;
Effects.PlaySound( loc, map, 0x207 );
Effects.SendLocationEffect( loc, map, 0x36BD, 20 );
int alchemyBonus = 0;
if ( direct )
alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
IPooledEnumerable eable = LeveledExplosion ? map.GetObjectsInRange( loc, ExplosionRange ) : map.GetMobilesInRange( loc, ExplosionRange );
ArrayList toExplode = new ArrayList();
int toDamage = 0;
foreach ( object o in eable )
{
if ( o is Mobile )
{
toExplode.Add( o );
++toDamage;
}
}
eable.Free();
int min = Scale( from, MinDamage );
int max = Scale( from, MaxDamage );
for ( int i = 0; i < toExplode.Count; ++i )
{
object o = toExplode[i];
if ( o is Mobile )
{
Mobile m = (Mobile)o;
if ( from == null || (SpellHelper.ValidIndirectTarget( from, m ) && from.CanBeHarmful( m, false )) )
{
if ( m is LesserVampire );
{
if ( from != null )
from.DoHarmful( m );
int damage = (int)m.HitsMax + 10;//Just kills them
AOS.Damage( m, from, damage, 0, 100, 0, 0, 0 );
m.FixedParticles( 0x3709, 1, 30, 9965, 5, 7, EffectLayer.Waist );
m.PlaySound( 0x231 );
}
if ( m is Vampire || m is GreaterVampire );
{
if ( from != null )
from.DoHarmful( m );
int damage = (int)m.HitsMax * .8;//Damage does 80% of their Max Hit Points...
AOS.Damage( m, from, damage, 0, 100, 0, 0, 0 );
m.FixedParticles( 0x3709, 1, 30, 9965, 5, 7, EffectLayer.Waist );
m.PlaySound( 0x231 );
}
}
else if ( o is BaseHolyWater )
{
BaseHolyWater pot = (BaseHolyWater)o;
pot.Explode( from, false, pot.GetWorldLocation(), pot.Map );
}
}
}
}
}
}