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I think the problem is that I have to version of UO installed, and when I run, runuo it goes to the other version. Is there a way to force or direct runuo to go to the other version of uo?
Another possible problem is in map definitions OSI did a major changes to how houses are loaded and this settings can be changes in Misc/MapDefinitions.cs.
TileMatrixPatch.Enabled = false; // OSI Client Patch 6.0.0.0
MultiComponentList.PostHSFormat = true; // OSI Client Patch 7.0.9.0
I switched true and false on both and it worked fine for me.