totally awsome system, I've seen a good many systems come and go here but this one rates up there with the harvest, shrink (nice job there btw) and pet bonding (nice job on that one too)
a few questions though,
1 - on the props menu, what is "Allow Spawns" ? I figured it meant spawners but while set to false things still spawn.
I'm /guessing/ that's what it means... I onl added it cause I saw an option for it in the Region class. I believe that's what it's also supposed to do, but I don't think that the spawner actually CALLS that function, which may be a bug in RunUO. I'll investigate more and see if it's a problem with my code or RunUO's code after class
2 - I believe I need a region controller for each reagion to edit, is this true?
For each /different/ region with different rule sets, yes, you need a different Region Control. If you want a bunch of different areas with the same rule-set, you can use just one region controller if you wish.
3 - can this be used to edit existing regions such as Britain and such?
No, the Regions in a box create a new region which by default will have a higher priority than Britain.
I love the fact that you can set the music, I was never a big fan of the uo music til I started adding my own, so this makes it 10 times easier.
So far I've used this to add guards to my vendor mall, the mall consists of a house though which has a seporate region,
4 - if I set the region priority high enough will it override the house region?
5 - if so, how high does it need to be?
(also in response to your reply after this...) I believe that the Max limit for Priorities is 150, whichc is what the HousePriority (And Highest Priority) are. this setting is in the core and I don't bleieve it to be overridable.