Ryan, does this effect servers with less than 2 gigs of memory? I.e. will .NET on a server with 1 gig of memory only be able to utilize 600 megs? I ask, because the shard I play on is having the issue where it freezes but it gets no errors, memory exceptions, or anything. And I would bet it has enough items. It freezes randomly. We reboot daily. Some days it happens 8 hours before the restart, and some days it never happens. The admin says the shard uses 450 megs at peak (that he's seen). Which to me, puts him right in the area for it to freeze the way it does, when it does. The problem began around January. No hardware or software changes were made when the problem started, other than maybe the version of of RunUO (we are currently on the newest 1.0).
Any comments or suggestions you have would be very much appreciated.
--Gremio