koluch
Sorceror
Well here it is after much work....
This requires 2 small edits to distro files:
Notoriety.cs -- I added the mobiles to this file so unless you are on a particular quest in one of the chains, they will not attack you and can not be attacked BY you. Use WinMerge to see the additions.
QuestChains.cs -- needed to keep the quest chain going. Add the one chain to the list at the top:
Notoriety is delineated and in the Grail Quest folder itself.
SCENE 1: (The start of the quest chain): I put King Arthur in Lord British Castle. This is also the area that you will need to return the escorts to, so included is a region you must enter into your Regions.xml file in the Trammel Section.
ADD:
MONTY PYTHONS HOLY GRAIL
RunUO ML STYLE
This Quest is based heavily on the movie by Monty Python - all dialog from the movie is theirs.(I hope they take it as a compliment, it is meant as such )
1) This is a ML Quest chain and uses Malgannis release.
2) There are 8 scenes to the quest and a few of the scenes have several parts. Here is a quick run through:
Scene 1 - [Starting Quest NPC is King Arthur] You must pretend to be King Arthur and to see if you can get away with it, you must fool the guards to get a mighty steed.
Part 1 - Escort Bedemir the Guard back to the castle to get your "Fine Steed"
REWARD: A real mighty steed(Coconuts of Clapping) - Yes, you can double click the coconuts and they make 4 different horse sounds.
Scene 2 - Assert yourself as king and bring Dennis the Peasant back to the castle and kill off some smelly pigs.
Part 1 - Escort Dennis back to the castle and present the king with his 'tribute'
REWARD: A gift for the king.(the king was expecting gold! Not a pile of .....)
Scene 3 - You must prove you worth in battle against the Black Knight.
Part 1 - Slay the Black Knight and retrieve his helmet from his corpse and return it to the king.
REWARD: Your kingdoms gratitude'(Black Knight Statuette-this is a ML statuelle)
Scene 4 - You must tangle with the Knights of NEE and follow their demands for a shrubbery. Roger the Shrubber it the man to see.
Part 1 - Find the Knights of NEE. They demand a shrubbery, accept the quest and head in search of Roger the Shrubber to get their shrubbery.
Part 2 - Accept the Quest offered by Roger the Shrubber and give him the items he needs to design a fine shrubbery. Give the Shrubbery to the Knights of NEE to get the NEE Item to bring to the king.
REWARD: NEE Landscaping Deed
Scene 5 - You must gather up the Knights of the Round Table and bring them back to the castle and free Sir Galahad, the Chaste from the castle Anthrax.
Part 1 - Find the Knights of the Round Table throughout the lands and escort them back to the castle to get the Grail Tokens.(These are ML Escorts)** 12-14 -10 = Added the Names.XML file for the grail knights. Use WinMerge to add the names for the knights to your file.
Part 2 - Find the Castle Anthrax and accept the quest from Zoot and procede into the castle to rescue Sir Galahad. You will need to dispose of 30 Castle Women. This will get you 'The' Grail for the king.
Part 3 - Escort Sir Galahad back to the castle safely. This gets you Galahad's Report.
REWARD: ML Monster Display Case
Scene 6 - Visit Brother Maynard.
Part 1 - He wil tell you of the Holy Hand Grenade. Escort him back to the castle and recieve the Holy Handgrenade for the King.
REWARD: A sachel of Holy Handgrenades.
Scene 7 - Finally seek out Tim the Enchanter.
Part 1- Accept the quest from Tim and head to the cave and kill the rabbit with the Holy Handgrenade.Recieve the Bridge of Death Map to give to the king.
REWARD: Heritage Token
Scene 8 - The END? Or is it???
Part 1 - You must enter the cave and kill the legendary Black Beast of aaauuugh.
Part 2 - You must proceed to the Bridge of Death. Answer three questions and you can cross taking you to the Frenchmens Castle.
Part 3 - Accept the Taunting Frenchmens Quest. Kill the insiders and get the Cow Launcher to give to the king. Inside you will find the Old Man from Scene 7.
Part 4 - Get the Bridge of Death Token by escorting the old man from scene 7 back to the castle and return to the king.
REWARD: The King's Satchel - Arthurs Crown, Excalibur, Merlins Staff, Robin Hoods bow, 100,000gp.
This requires 2 small edits to distro files:
Notoriety.cs -- I added the mobiles to this file so unless you are on a particular quest in one of the chains, they will not attack you and can not be attacked BY you. Use WinMerge to see the additions.
QuestChains.cs -- needed to keep the quest chain going. Add the one chain to the list at the top:
Code:
using System;
using Server;
namespace Server.Engines.Quests
{
public enum QuestChain
{
None,
Aemaeth,
AncientWorld,
BlightedGrove,
CovetousGhost,
GemkeeperWarriors,
HonestBeggar,
LibraryFriends,
Marauders,
MiniBoss,
SummonFey,
SummonFiend,
TuitionReimbursement,
Spellweaving,
SpellweavingS,
UnfadingMemories,
HolyGrailQuest //ADD THIS LINE
}
Notoriety is delineated and in the Grail Quest folder itself.
SCENE 1: (The start of the quest chain): I put King Arthur in Lord British Castle. This is also the area that you will need to return the escorts to, so included is a region you must enter into your Regions.xml file in the Trammel Section.
ADD:
Code:
<region type="TownRegion" priority="51" name="Throne Room">
<rect x="1322" y="1618" width="28" height="14" />
<go x="1335" y="1624" z="50" />
</region>
I made a stable by the empty building by the Inn in Vesper with Bedemir the Guard.
SCENE 2: I placed Dennis the Peasant in the farmlands at the far edge of Britain, along with some slop deco and the smelly pigs.
SCENE 3: I spawned the Black Knight at the Bridge just to the NW of Destard, the pretty one at 1010, 2667, 5 in Trammel.
SCENE 4: The Knights of NEE I spawned on Ilshenar at the fence area - 400, 1255, -42, by the lizardmen camp . There is the Quest NEE knight and one regular knight on each side of them, I just set the XML spawner to 0 and direction to face then to the south.
Roger the Shrubber I placed in the park in Trinsic, thought that was a pretty area for a shrubber.
SCENE 5: You must fine the Knights of the Round Table and return them to the castle. They seem to be in a lot of pubs for some reason and not looking so hard for the grail. These are ML Escorts and you can place them all over, where ever you want.
The Castle Anthrax I placed a Tower(rather then a castle) on the island north of the Labyrinth. The Castle women are spawned inside. Zoot is spawned at the doorway to offer the Quest. Here I used David's Guard Spawner(a super item!) to spawn one of the castle women who has the key to the cage holding Sir Galahad. You must get the key to get Galahad out and back to the castle to get his report.
SCENE 6: Brother Maynard I placed in the Empath Abby with monks walking back and fourth using waypoints saying "Bring out your dead!"(this can be done easily with the XML spawner. Brother Maynard gives you the Holy Hand Grenage when returned to the king.
SCENE 7: Tim I placed just south of the cave on Ilshenar that holds the Rabbit, the Black Beast of aaargh, and the gate to the Bridge of death. He is located at 309,1386,-14. Just to the north of him is the cave with the rabbit at the entrance at 314, 1335, -37. I added bones and blood, etc.
SCENE 8: Go back to the cave and inside spawn the Black Beast of aaaargh. You must kill him. Then I added Hex's Addon Gate inside the cave and a spawner under it to take you to The Bridge Of Death located at 827, 962, -23. Here I placed keyword teleporters to 'yes' and 'no' as well as LOS blockers and blockers to keep players from teleporting over the questions to get to the gate at the end.(I have included some pics on all this also to help if you need it) You answer the questions, you must set the teleporters up to if correct, send you to the next section and the other if wrong sends you to where ever you decide your Abyss will be. If answered correctly you will be on the end of the bridge with a teleporter that takes you to the Taunting Frenchmen located on Ilshenar at 1587, 998, 0. I used these ruins and enclosed them so once inside you can not get out. The guard offers you the Taunting Frenchmen Quest, the taunting frenchmen are spawned inside where you have to kill them while they yell insults at you. The Old Man from Scene 7 is in a cage on the top floor, one of the taunting frenchmen is spawned again using Davids Guard Spawner to get the key and release him. Also on the top floor is Hex's Gate with a teleporter to take you back to King Arthur.(more pics will be posted as needed) Be SURE to get the reward from the Taunting Frenchmens Quest before you get the old man from scene 7 and return to the castle.
Well that is it.
Simple enough, eh?
For Grail Fans, I think you will really enjoy doing this quest, the little items you get along the way and the rewards are very good! We have several players who enjoyed it over and over.
Use, change, do whatever to the quest, I would hope that everyone takes the time to read the Quest Dialogs, they are quite funny thanks to Monty Pythons great work!
I will be happy to help anyone with questions getting this set up and will start a second post after this one to address help needed.
Enjoy!
Koluch
Thanks to Monty Python, Malgannis, David, Hex and his addons, Karmageddon and his sword effect, and MANY more, please holler so I can add your name to the list of great ideas you released and I was able to use in order to make this quest!