W
Wasted
Guest
My wishlist
I was about to develop a UO emulator... But i have no know how and it is very hard to find people able to code a new emu from nothing...
But i had a couple ideas:
- Data Storage
MySQL data storage... this makes data access much faster and safe.
- Any-Language object development
Instead of hardcoding items, chars, events etc, or scripting em, you'd have just to create an interface between the emu and a windll that'd register a class and its events, properties etc. for example, our Dll Extension registers a class passing the classname, classid and a struct containing function pointers to all handlers for our class... hard do understand? You could even develop the extensions as a server/client app, allowing to connect extensions remotelly to the server
- Crash Control
If server crashes, a app restarts it right after backuping all shard data.
I was about to develop a UO emulator... But i have no know how and it is very hard to find people able to code a new emu from nothing...
But i had a couple ideas:
- Data Storage
MySQL data storage... this makes data access much faster and safe.
- Any-Language object development
Instead of hardcoding items, chars, events etc, or scripting em, you'd have just to create an interface between the emu and a windll that'd register a class and its events, properties etc. for example, our Dll Extension registers a class passing the classname, classid and a struct containing function pointers to all handlers for our class... hard do understand? You could even develop the extensions as a server/client app, allowing to connect extensions remotelly to the server
- Crash Control
If server crashes, a app restarts it right after backuping all shard data.