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need help with CurrentExpansion know people ask this alot but i cant find the answer

nottingham

Sorceror
back to this my shard runs

RunUO - [www.runuo.com] Version 2.1, Build 4801.34413
Core: Running on .NET Framework Version 4.0.30319
I have it set to uor and have changed script to still work with that but only way to get animation of aos is to set CurrentExpansion Core.Expansion = Expansion.UOR; back to Core.Expansion = Expansion.AOS; but then I lose a lot of features I have added to work with the UOR setings so question where is the file that has the animation for monsters so I can just set it to run the updated ones on uor setting

not sure if I said this right or explained this right

Serptine Dragon isn't a serpent is just a dragon with a different hue

skeleton dragon is not a skeleton animation just regular dragon with different hue
 

daat99

Moderator
Staff member
Have you tried the monsters files themselves?
Look at SerpentineDragon.cs and search for the "Core" references.
 

ThatDudeJBob

Sorceror
If I get what your saying, then you want to have the Regular Body value of the Serpentine Dragon and whatnot with the lower Expansions below AOS.

private static readonly Expansion Expansion = Expansion.SA;


private static readonly Expansion Expansion = Expansion.None;
private static readonly Expansion Expansion = Expansion.UOR;


When i go and do
Code:
private static readonly Expansion Expansion = Expansion.LBR;
It still acts like Expansion.None but gives the correct Body Value.




Hope this is what you were looking for.
 
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