xception:
System.Exception: Bad type: Server.Items.Sign ---> System.MissingMethodException: No parameterless constructor defined for this object.
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecurityCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at Server.Commands.DecorationList.Construct()
--- End of inner exception stack trace ---
at Server.Commands.DecorationList.Construct()
at Server.Commands.DecorationList.Generate(Map[] maps)
at Server.Commands.Decorate.Generate(String folder, Map[] maps)
at Server.Commands.Decorate.Decorate_OnCommand(CommandEventArgs e)
at Server.Commands.CommandSystem.Handle(Mobile from, String text, MessageType type) in e:\UO\Run UO SA SVN\Server\Commands.cs:line 321
at Server.Mobile.DoSpeech(String text, Int32[] keywords, MessageType type, Int32 hue) in e:\UO\Run UO SA SVN\Server\Mobile.cs:line 4773
at Server.Mobiles.PlayerMobile.DoSpeech(String text, Int32[] keywords, MessageType type, Int32 hue)
at Server.Network.PacketHandlers.UnicodeSpeech(NetState state, PacketReader pvSrc) in e:\UO\Run UO SA SVN\Server\Network\PacketHandlers.cs:line 1375
at Server.Network.MessagePump.HandleReceive(NetState ns) in e:\UO\Run UO SA SVN\Server\Network\MessagePump.cs:line 268
at Server.Network.MessagePump.Slice() in e:\UO\Run UO SA SVN\Server\Network\MessagePump.cs:line 129
at Server.Core.Main(String[] args) in e:\UO\Run UO SA SVN\Server\Main.cs:line 485