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NewWorldItem

un4g1v3n

Wanderer
i made all the edits in the other files as you described, and they are all clear for me.
are there any other edits in the files which i have to make myself and you didn´t described?

for map.cs now i think i understand, you mean i have to change all 0x4000 to 0x8000
but not the one you described.
and with TileData.ItemTable[___ & 0x3FFF];
you mean i have to search for 0x3fff which belongs to the itemtable, and change them from 0x3fff to 0x7fff.

i tryed it that way but didn´t work.
sorry, maybe i misunderstood something else :(
 

cavatappi

Wanderer
i have a little big problem...
i have editated all of you change... ok perfect.. but when i move one item into tiles, the amount are bad!
if i do a single click ok.. but the grafic and amount (in gump) are not correct...

Sorry for my english... i suppose that there is an error in packet.cs
 

Thilgon

Sorceror
cavatappi;817205 said:
i have a little big problem...
i have editated all of you change... ok perfect.. but when i move one item into tiles, the amount are bad!
if i do a single click ok.. but the grafic and amount (in gump) are not correct...

Sorry for my english... i suppose that there is an error in packet.cs

This post lacks LOTS of other edits needed to have this part working, don't use it as it is.
 

Thilgon

Sorceror
Kamron;836089 said:
Any updates on this? I am definitely looking forward to a final version.

Actually, maybe we are 1 step away from complete basic support... No SA skills implemented yet, but the rest should be almost release-ready ;)
 
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