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[Particle Command for Particle Engine Testing

Dracarys

Wanderer
[Particle Command for Particle Engine Testing

Summary:
A command that allows testing the particle engine. (Useful when creating custom spells or effects, saves a lot of hand-editing)

Description:
Just use the [Particle command with the following variables:

[Particle <ItemID> <Speed> <Duration> <Effect> <Hue> <RenderMode>

- ItemID: Use InsideUO to find the ItemID you want to use.
- Speed: No idea what it really does. I keep it at 1.
- Duration: This is the frame count for the effects. Most have 14. If you want to play it twice, just double this value.
- Effect: Same as speed, no idea what it changes.
- Hue: Pandoras Box is great for finding hues.
- RenderMode: Play with this a little. I think that's the Blitting mode for the animation (AND, OR, XOR, ...)

EffectLayer will always be Waist for testing.

Examples:

[particle 0x36BD 1 14 0 1156 3
[particle 0x3728 1 14 0 10 3


Some ItemIDs you could use:

0x3728
0x373A
0x3709
0x376A
0x3779
0x37C4
0x375A
0x37B9
0x36B0
0x374A
0x36CB
0x3789
0x37CC

Installation:
Just drop into your custom scripts folder.
 

Attachments

  • Particle.cs
    1.1 KB · Views: 203
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