fickletrick
Sorceror
PlayUO without pixel shader 2.0
I'm hoping krrios or someone of similar knowledge can help me with this one. I have a radeon 9200 (pixel shader 1.4) and as mentioned in the sallos guide, having less than pixel shader 2.0 basically turns all hues to grey. I can't differentiate an orange from a grey from a red from a blue. However, I found a program called 3d-Analyzer that's designed to allow you to run games that require shader 2.0 by offering you shader emulation, among other more advanced video card features. The problem is I can't figure out if there's any way to use it with sallos. In version 2.26 of the program you can choose a launch program (sallos for example) in addition to routing it to the specific game you are playing. However I have no idea how to set it up properly, without knowing which exact settings to emulate, and not being able to access the client executable that sallos uses to run UO. Can anyone computer saavy try to offer any advice for this program? 3d-Analyzer 2.26 is the program. Thanks for any ideas in advance. I'll do my best to keep information updated in this thread. Good luck to everyone that is hoping to use sallos effectively without pixel shader 2.0. I can already tell, it's a superb UO tool. Adios.
I'm hoping krrios or someone of similar knowledge can help me with this one. I have a radeon 9200 (pixel shader 1.4) and as mentioned in the sallos guide, having less than pixel shader 2.0 basically turns all hues to grey. I can't differentiate an orange from a grey from a red from a blue. However, I found a program called 3d-Analyzer that's designed to allow you to run games that require shader 2.0 by offering you shader emulation, among other more advanced video card features. The problem is I can't figure out if there's any way to use it with sallos. In version 2.26 of the program you can choose a launch program (sallos for example) in addition to routing it to the specific game you are playing. However I have no idea how to set it up properly, without knowing which exact settings to emulate, and not being able to access the client executable that sallos uses to run UO. Can anyone computer saavy try to offer any advice for this program? 3d-Analyzer 2.26 is the program. Thanks for any ideas in advance. I'll do my best to keep information updated in this thread. Good luck to everyone that is hoping to use sallos effectively without pixel shader 2.0. I can already tell, it's a superb UO tool. Adios.