Ah, well.. I know this thread is ancient and has been buried amongst dozens of new threads; but I'm looking for a little support here; maybe someone has already made these specific modifications, or there is some part of the code I could edit.
Is there any way to restrict items that are levelable, to weapons only? Or at the very least.. remove the 'item is levelable' part of the code, and require a "item level deed" to make it levelable?
I'd much rather have all my armor/weapons/jewelry/etc remain the same; while adding a deed that when dbl-clicked, uses a targeting function and will make any item targeted, levelable.
By doing this.. I'd prevent players from just leveling any random item and hoarding a collection of them. I'd prefer my players to have to save up for a deed and use it on their favorite weapon to start leveling it.
I haven't downloaded/implemented this yet; as I'd like to make the modifications right after the download, rather than adding the system and then tinkering with it after.
I appreciate any help/advice! =)