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[RunUO 2.0 RC1] Peerless System for Dreadhorn, Melisande, Chief Proxymous, and Interred Grizzle

Gourdsloth

Wanderer
Code:
Scripts: Compiling C# scripts...failed (4 errors, 0 warnings)
Errors:
 + Customs/ML Peerless System/Chief Paroxymous/Rare Drops/ProxySwampy.cs:
    CS0506: Line 49: 'Server.Mobiles.ProxySwampy.GetControlChance(Server.Mobile)
': cannot override inherited member 'Server.Mobiles.BaseCreature.GetControlChanc
e(Server.Mobile)' because it is not marked virtual, abstract, or override
 + Customs/ML Peerless System/Chief Paroxymous/Rare Drops/SceptorOfTheChief.cs:
    CS0115: Line 38: 'Server.Items.SceptorOfTheChief.GetDamageTypes(Server.Mobil
e, out int, out int, out int, out int, out int)': no suitable method found to ov
erride
 + Customs/ML Peerless System/Dreadhorn/Custom Rare Drops/DreadRevenge.cs:
    CS0115: Line 41: 'Server.Items.DreadRevenge.GetDamageTypes(Server.Mobile, ou
t int, out int, out int, out int, out int)': no suitable method found to overrid
e
 + Customs/ML Peerless System/Interred Grizzle/Rare Drop/GrizzledMare.cs:
    CS0506: Line 52: 'Server.Mobiles.GrizzledMare.GetControlChance(Server.Mobile
)': cannot override inherited member 'Server.Mobiles.BaseCreature.GetControlChan
ce(Server.Mobile)' because it is not marked virtual, abstract, or override
That is what I get (after removing the ML folder from "Items/MinorArtifacts" and the ML folder from Nerun's Distro 2.1)
 

jeffcarley

Sorceror
Thank you for putting this package together. I hand spawned all of these areas and could not get them to work properly. I think Im going to try out your system tonight instead!
 
i get this when i tried to add it.

Code:
RunUO - [www.runuo.com] Version 2.1, Build 4272.35047
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 4 64-bit processors
Scripts: Compiling C# scripts...failed (7 errors, 0 warnings)
Errors:
 + ultimatum custom scripts/ML Peerless System/Interred Grizzle/Rare Drop/Grizzl
edMare.cs:
    CS0101: Line 7: The namespace 'Server.Mobiles' already contains a definition
 for 'GrizzledMare'
 + ultimatum custom scripts/ML Peerless System/Melisandra/Rare Drop/MelisandesCo
rrodedHatchet.cs:
    CS0101: Line 7: The namespace 'Server.Items' already contains a definition f
or 'MelisandesCorrodedHatchet'
 + ultimatum custom scripts/Palace of Paroxysmus/ChiefParoxysmus.cs:
    CS0101: Line 8: The namespace 'Server.Mobiles' already contains a definition
 for 'ChiefParoxysmus'
 + ultimatum custom scripts/ChiefParoxysmusKey.cs:
    CS0101: Line 18: The namespace 'Server.Items' already contains a definition
for 'ChiefParoxysmusKey'
    CS0101: Line 76: The namespace 'Server.Items' already contains a definition
for 'ChiefParoxysmusGump'
 + ultimatum custom scripts/DreadhornKey.cs:
    CS0101: Line 18: The namespace 'Server.Items' already contains a definition
for 'DreadhornKey'
    CS0101: Line 76: The namespace 'Server.Items' already contains a definition
for 'DreadhornGump'
 + ultimatum custom scripts/MelisandeKey.cs:
    CS0101: Line 18: The namespace 'Server.Items' already contains a definition
for 'MelisandeKey'
    CS0101: Line 76: The namespace 'Server.Items' already contains a definition
for 'MelisandeGump'
 + ultimatum custom scripts/MonstrousInterredGrizzleKey.cs:
    CS0101: Line 18: The namespace 'Server.Items' already contains a definition
for 'MonstrousInterredGrizzleKey'
    CS0101: Line 76: The namespace 'Server.Items' already contains a definition
for 'MonstrousInterredGrizzleGump'
Scripts: One or more scripts failed to compile or no script files were found.
 - Press return to exit, or R to try again.

any ideas anyone?
 

Iraq-

Sorceror
you have duplicate files for those, most likely from another script package. delete one or the other.
 

mallorea

Wanderer
yes i too had a problem with that i found it was due to my svn when i created it and i added neruns to my svn it had dupes and after fixing that i had to edit some of the scripts as well cause the new svn ones have some errors.
 
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