Alex21
Sorceror
shivan;738305 said:There you go, but anyway, the "guards" is very limited, but is best than nothing, making them to find and teleport to targets that they shouldt be seeing is maybe too much, what can do a pk inside a building anyway? if they cast a mass spell will make it vulnerable to the use of the guards command.
The guards will teleport to their target as long they have a target (you will see them running in war mode), and the LOS to their target is blocked by something... a wall for example.
Makaar, my guards are a little "weak" because in my shard i dont use citys, i have camps and i whanted guard mainly for NPC defence when i do an attack event...
But that is easily to figure out, it just stats.
Ill take a look at this new code and compare it to what i eneded up with after modding yours a bit.