Timer based Self Repair
Description:
When armor or clothing is below max durability and currently loged in and equiped it regenerates durability over time.
times from 60 minutes to 7.5 seconds can be changed easily in the GetSelfRepairTimeSpan method of the corresponding item class.
Times are a total gues.
Items with self repair losing maxdurability from a hit get SelfRepair amount of durability back.
Installation:
Get the zip and overwrite the 3 contained distro files.
Scripts\Misc\AOS.cs - 1 change
Scripts\Items\Armor\BaseArmor.cs - 7 changes
Scripts\Items\Clothing\BaseClothing.cs - 7 changes
Version:
1.0 to 1.0a
Strange noone complained... Erica reported a compile error in basecloth.cs, now fixed.
Description:
When armor or clothing is below max durability and currently loged in and equiped it regenerates durability over time.
times from 60 minutes to 7.5 seconds can be changed easily in the GetSelfRepairTimeSpan method of the corresponding item class.
Times are a total gues.
Items with self repair losing maxdurability from a hit get SelfRepair amount of durability back.
Installation:
Get the zip and overwrite the 3 contained distro files.
Scripts\Misc\AOS.cs - 1 change
Scripts\Items\Armor\BaseArmor.cs - 7 changes
Scripts\Items\Clothing\BaseClothing.cs - 7 changes
Version:
1.0 to 1.0a
Strange noone complained... Erica reported a compile error in basecloth.cs, now fixed.