Regressi0n
Wanderer
very good
thanks
thanks
No, according to here, 'swing speed increase' applies just to weapons.grrrrrrrreat
thanks guys, just one quick question
isn't swing speed increase supposed to be a jewelry modifier too?
This applies only to items that are movable, but at the same time impassable. Primarily this would be crates, chests, tables, and the like. This was done, like OSI, because players were 'boxing' creatures in order not to take damage from them.Monsters may now move over obstacles placed in their way
this disturbs me deeply. general objects? or non-passable objects?
(dragon walks through a wall)
There was additional code added in the command logging area, but that all looks safe; not only does it check directory creation before file creation, it's even wrapped in a try..catch block to avoid any possible exceptions. PM me a crash log and I'll take a look.I'm getting errors on first boot because its trying to make a log file in a directory that doesnt exist. I made the directory manually and it works fine.
Ravenclaw said:Looks like agreat update to bad i can not get it to install
says teh se4rvice can only be intsalled on win 2000 and up I thought windows ME was 2000 or in that range ( I am running ME still )
Get the Windows 9x zip file, and please upgrade your OS to either Windows 2000 or go back to 98 because ME is HORRID
Ryan said:...because ME is HORRID
mytaru said:* Skill values for crafted containers changed:
o Req = (tinkering * 0.8 ) - 4 [max 95] (was: (tinkering / 10) * 10)
doesn't crafted containers run off of carpentry, not tinkering?
IPacketEncoder interface : allows scriptable de/encryption or de/compression of outgoing and incoming packets (NetState.PacketEncoder)