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[RunUO1.0.0] - saves problem

czesiusu

Wanderer
[RunUO1.0.0] - saves problem

I have problem with a my shard's saves. All is ok in old server's scripts (rc0), I'd changed all my scripts to new release. Everything compile fine but problem is when the server is loading saved mobiles.

//example:
World: Loading...An error was encountered while loading a saved object
- Type: Server.Mobiles.Sheep
- Serial: 0x0000517A
Delete the object? (y/n)
y
Delete all objects of that type? (y/n)
y
After pressing return an exception will be thrown and the server will terminate

Error:
System.Exception: Load failed (items=False, mobiles=True, guilds=False, regions=
False, type=Server.Mobiles.Sheep, serial=0x0000517A) ---> System.Exception: ****
* Bad serialize on Server.Mobiles.Sheep *****
at Server.World.Load()
--- End of inner exception stack trace ---
at Server.World.Load()
at Server.ScriptCompiler.Compile(Boolean debug)
at Server.Core.Main(String[] args)
This exception is fatal, press return to exit


And after restarting server another mobile object have this same error :/

where is a reason? Can sb help? :[
 
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