Ok here are the ScrollBinder Files, the whole system is a drop in, if you haven't made any changes to DefCooking or DefInscription, WoodPulp.cs is a standard drop in, does nothing but acts as a resource, and ScrollBinderDeed.cs is the same, but need all to make it work as a crafting based item.
We changed the amount needed from what it was on OSI, didn't want to make it too easy for our players, but the values are tagged in the scripting for easy change per 105, 110, 115 PS and 5, 10, 15, 20 Stats as well as the base for Transcendence scrolls.
Hope you enjoy...
Coding Snippets...( for those with altered Crafting Menus )...
DefInscription.cs -
around line 346
index = AddCraft(typeof(ScrollBinderDeed), 1044294, ("Scroll Binder"), 75.0, 100.0, typeof(WoodPulp), ("Wood Pulp"), 1, ("You do not have enough Wood Pulp"));
DefCooking.cs -
around line 168
index = AddCraft(typeof(WoodPulp), 1044496, ("Wood Pulp"), 60.0, 100.0, typeof( BarkFragment), 1032687, 1, ("You don't have enough Bark Fragments to make that"));
AddRes( index,typeof( BaseBeverage ), 1046458, 1, 1044253 );