Static names - please read!
Hi folks, been a while since I've been on. I've been searching for the answer to a problem I've been having, but I can't seem to find it. I hope someone can point me in the right direction.
I often use items in ways that are different from what OSI intended. An example of this would be a "teleporter" (0x17CF or 6095). I used that tile purely decoratively in the creation of my most recent map. It's frozen into the statics.mul file. Using a tiledata editor, I changed the name of the tile from "teleporter" to "mosaic". However, when I load up the map and single click on the tile, the tag that pops up is still "teleporter". When I do a props on the tile it correctly lists the name as "teleporter", but when I single-click it directly, it's wrong. I tried making an item script with the name listed as "mosaic", but as soon as the tile is frozen into the statics file, it turns back into a "teleporter".
So, where is the client drawing the name from? I don't think it's the tiledata, since I changed that. Is there a cliloc number somewhere that it's reading that I could change? Or is it coming from somewhere else?
I have a *lot* of tiles that I'm having problems like this with, and I'd really apprectiate the help.
Thanks very much,
kirax2
P.S. On an unrelated note, can someone remind me of what the command for "repeat last string sent" is? I asked about it once but I can't seem to find the old message, even searching under my own name. Thanks again!
Hi folks, been a while since I've been on. I've been searching for the answer to a problem I've been having, but I can't seem to find it. I hope someone can point me in the right direction.
I often use items in ways that are different from what OSI intended. An example of this would be a "teleporter" (0x17CF or 6095). I used that tile purely decoratively in the creation of my most recent map. It's frozen into the statics.mul file. Using a tiledata editor, I changed the name of the tile from "teleporter" to "mosaic". However, when I load up the map and single click on the tile, the tag that pops up is still "teleporter". When I do a props on the tile it correctly lists the name as "teleporter", but when I single-click it directly, it's wrong. I tried making an item script with the name listed as "mosaic", but as soon as the tile is frozen into the statics file, it turns back into a "teleporter".
So, where is the client drawing the name from? I don't think it's the tiledata, since I changed that. Is there a cliloc number somewhere that it's reading that I could change? Or is it coming from somewhere else?
I have a *lot* of tiles that I'm having problems like this with, and I'd really apprectiate the help.
Thanks very much,
kirax2
P.S. On an unrelated note, can someone remind me of what the command for "repeat last string sent" is? I asked about it once but I can't seem to find the old message, even searching under my own name. Thanks again!