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im in the process of trying to modify it so after they attack a monster that attacked them they will try to return to their owner, instead of wandering around
im in the process of trying to modify it so after they attack a monster that attacked them they will try to return to their owner, instead of wandering around
If you compare the DoActionCombat method in animalai and meleeai, the animalai returns to wander after losing its combatant, while meleeai goes back to guard.
im in the process of trying to modify it so after they attack a monster that attacked them they will try to return to their owner, instead of wandering around