--TM Skill-Stat System ( v2.0.2 [ 1 ] )
for RunUO 1.0
!!--BUGFIX INFORMATION--!!
We've found and fixed a few bugs. For details, see the Changelog at the bottom of this post.
Please redownload the pack in order to see if any bugs you encounter have already been fixed.
!!--Current Version--!! v2.0.2r1 updated: 8/15
GOAL OF THIS SYSTEM: To offer admins the most flexible way of setting skills and stats available for RunUO.
If you use this script, please post and tell me how you use it, and how you may use - or wish to use - it in the future. This will help me develop better skill solutions for the RunUO Community.Just wanted to tell you that if a player let say loses connect like most do when on phoneline or power went out when they log back on while they had skill gump up they lose the ticket cause lost connection i would suggest if you can look into this also just an idea be nice if you added it without the ticket and added skillcap to stone so no one cane keep getting more skills .
Why use TMSS 2.0?TMSS is the only system currently available that allows admins to implement skill & stat setting for both the new player and the veteran, while keeping a wide array of options open to each shard. TMSS is easy to tailor to your shard, with options for only allowing new players to use it, allowing new and old players to use it from different portions of the system, and for giving out skills and stats as rewards.
What can I do with TMSS 2.0?TMSS2.0 allows you to administrate a shard-wide system for the rapid setting of skills and stats. The system's settings can easily be changed to fit your shard's needs, whether the shard is PvP, PvM, RP, or any custom format. If you need something for your shard that TMSS does not offer (related to skills and stats), feel free to ask me for it.
System Key Features:
- Fast & Easy Deployment
- Central Control
- Single-System Stat and Skill setting!
- Robust Options
- New features still being added!
- Easy - to - Use
- Expandable
- Lightning Support
- Customizable to fit any shard's style of play.
- Easy to script "Application Extensions"
- Requests Honored
Current Application Extensions:
- Beta levels 1-5, 5 being rock solid, 1 being just released.
- Stats only stone for PvP shards. (Post 12) [beta 4]
- Skill-checking moongate. (Post 61) [beta 1]
- Standalone Tickets. (distro) [beta 2]
- ControlCenter Gump for the system. preview (100% v2.5) [beta 1]
- CenterStone: Used to access ControlCenter. (distro) [beta 3]
- Standalone Tickets: Tickets that do not need a skillstone, and are simply serialized to a player. (100% v2.5) [beta 2]
Application Extensions Being Developed:
- In-game customizable SkillGates. [100% v2.5] (closed beta)
- "Buyable" Skills & Stats [100% v2.5] (closed beta)
- Individual Skill Caps [25% v3.0] (in alpha)
- Exporter for Skill-Stat Gate information [0% v3.0]
- Incremental Skill Tickets (.5 to 1% of a skill) [0% v3.0]
- Better Standalone Tickets [0% v3.0]
- Simple Skill/Stat System (similar to 1.0) [0% v3.0]
INSTALLATION:
Remove any TMSS 1.0 files you may have on your shard, and then place the files in your "custom" directory.
SUPPORT INFORMATION:
Do not modify this system, except in the places where it says you may (SkillSettings in areas). I will not support modified files.
First post here. If I do not respond within 24 hours, email: [email protected]. I will respond to email received for support, provided you did post here first.
Support website is here. You must register to post problems.
Contact Info for BUGS:
Two options:
email me at the above address^
or
PM me on RunUO.com/forums
or
visit me at:
http://www.csquarenet.net/forum/
Credits:
I would like to thank the following people:
For help and support on v2.1
FainneRoisin -- lending me her power adapter.
A_Li_N -- helping me unkink my brain on arrays.
Phantom -- allowing me to totally rip the Giga Spawner save file.
For help and support on v2.0
ArteGordon -- technical stuff
daat99 -- input and technical stuff
Khaz -- for input and support
M. King -- input & inspiration for some of the options.
Phantom -- input and helping RunUO forums members since...when.
For help and support on v1.0
jjarmis -- technical stuff
sirenssong -- technical stuff
v's 1 & 2
Kokushibyou -- input, critiquing, mental support
I would like to thank the staff & players of Ageless Dawn 2
for ideas and support...and finding a bunch of bugs in 1.0...
Staff:
Kokushibyou
Mindy
James
Sable
Changelog:
6-25-05 - Version
2.0 RC0 (original release)
6-27-05 - Version
2.0c Announced.
6-29-05 - Version
2.0 Rolled Out.
7-05-05 - 100+ d/ls.
7-08-05 - Bug Reported/Fixed in SkillGumps.cs.
v2.0.1r0
7-11-05 - Bug Reported/Fixed in SkillStone and SkillTicket.cs. Simple setting was not working. Thanks,
BeneathTheStars - v2.0.1r1
7-23-05 - Bug Reported/Fixed in SkillStone -- new feature not added. Thanks,
Grashopr. 200+ d/ls
v2.0.1r2
7-29-05 - Bug Reported/Fixed in ControlCenterGump -- problem with setting. Thanks,
orpheus. - v2.0.2r0
8-08-05 - 300+ d/ls
8-15-05 - Fixed bug in SkillGumps that would allow players to have up to 100 points over the desired amount, due to special skills gained at charactercreation. Thanks,
Erica. v2.0.2r1
8-31-05 - 500+d/ls
File Info:
The .zip is the system itself, with all necessary pieces. I am discontinuing the individual file release to keep everyone on the same page.