Eric T. Benoit
Wanderer
After chatting with Praxiiz for a bit today I decided it might be a good idea to document some of the commands involved with using this system. I am missing a few here, a couple because I do not know what they do, one because I need to discuss it a bit more with the bossman, and one because I am not sure how to describe it succinctly. Anyway, here is what I have for you. Hope it helps.
I am actually thinking of overloading AddStatic on my local copy so it can be used with only 1 arg and default to hue 0.
Code:
IncStaticAlt [-]<n>, Raises or [lowers] static by n.
SetStaticAlt [-]<n>, Sets static z to n.
SetStaticID <n>, Change a statics id, just like changing itemid on a normal item.
DelStatic, Delete a static.
AddStatic <n> <n2> [n3], add a static with id n and hue n2, both arguments are required n2 can, of course, be 0, n3 is optional and will set the z of the added static to n3.
MoveStatic, Move a static, same as move command for normal items.
IncLandAlt [-]<n>, Raise or [lowers] targeted land tile by n.
SetLandAlt [-]<n>, Sets targeted land tiles z to n.
SetLandID <n>, Changes targeted land tiles ID to n. Similar to [set itemid.
I am actually thinking of overloading AddStatic on my local copy so it can be used with only 1 arg and default to hue 0.