Underworld-style Rune (Runic) Magic system
This is an Ultima Underworld style runic magic system.
It's been tested with a clean installation of RunUO 1.0 RC0 and will work without modification to any other scripts. (Ie: drag and drop in) though there are a few changes that can be made to core files to increase the difficulty in casting, or such like that. Full details are in the included readme.
To use, put the runes ([add an, [add bet, [add corp, etc) needed to cast the spell into a rune bag ([add runebag) then single-click on the bag and choose "Cast Spell"
Runes are not consumed when casting a spell from the bag, and reagents are not needed at all. There is a book ([add runemagicbook) intended to for beginners to the system, which includes details on the runes and a listing of first-circle spells but it's just a simple text book and not necessary in any way to cast spells.
There is a bag full of runes, the book, and a rune bag ([add fullrunebag) intended for GMs and such. Ideally the runes for players should be scattered hither and yon and finding them (especially the really useful ones) should be a challange and game in and of itself. Or just sell them on shopkeepers. =) I've included the necessary code in the readme.
Thanks, and enjoy!
Updated for the rune deletion snippet. This code is commented out, just remove the comment marks to enable runes being deleted on casting.
This is an Ultima Underworld style runic magic system.
It's been tested with a clean installation of RunUO 1.0 RC0 and will work without modification to any other scripts. (Ie: drag and drop in) though there are a few changes that can be made to core files to increase the difficulty in casting, or such like that. Full details are in the included readme.
To use, put the runes ([add an, [add bet, [add corp, etc) needed to cast the spell into a rune bag ([add runebag) then single-click on the bag and choose "Cast Spell"
Runes are not consumed when casting a spell from the bag, and reagents are not needed at all. There is a book ([add runemagicbook) intended to for beginners to the system, which includes details on the runes and a listing of first-circle spells but it's just a simple text book and not necessary in any way to cast spells.
There is a bag full of runes, the book, and a rune bag ([add fullrunebag) intended for GMs and such. Ideally the runes for players should be scattered hither and yon and finding them (especially the really useful ones) should be a challange and game in and of itself. Or just sell them on shopkeepers. =) I've included the necessary code in the readme.
Thanks, and enjoy!
Updated for the rune deletion snippet. This code is commented out, just remove the comment marks to enable runes being deleted on casting.