Hey all, One of my favorite things to do is animations for UO but to start this off (because ive been gone a long time) im gonna need some help with UOFiddler. We didnt have this program back in the day so i had to use some really ancient programs to get anims done. UOFiddler looks like the tool for the job this time around. My question now is how do i know where to line up anims like shields when im in Animation Editor? I have the anim footage ready but i never have been able to figure out how and where to line things up to fit animations or lining animations up in general. Wearables being the most difficult. Anyone have any tips, comments, tutorials etc for me?