Sythen
Sorceror
Hey everyone, I need a few questions regarding UOFiddler answered if its not too much trouble. I was wondering if we can utilize the numbers in the animation slots with the (-1) behind them; and if so how? 'Cause I get an error message every time I want to save frames in those slots :/
The other question I have is, I read Nockar's animation insertion tutorial but I really didn't understand it fully; see I learn by doing not by reading really. So my question is, can anyone either give me a tutorial using both .uop animation sprites and .vd animation sprites so that I can add both to the game. I'm asking because I do a lot of graphics with a friend of mine and we'd like to start making new custom animations for the game in both .uop format and .vd format; but we need to know the technical part on how to insert them in the game files first. I tried mulpatcher and the values are different so I had trouble cross referencing them.
Thanks for reading, I hope someone has a solution for me so I can get to back to drawing frames
The other question I have is, I read Nockar's animation insertion tutorial but I really didn't understand it fully; see I learn by doing not by reading really. So my question is, can anyone either give me a tutorial using both .uop animation sprites and .vd animation sprites so that I can add both to the game. I'm asking because I do a lot of graphics with a friend of mine and we'd like to start making new custom animations for the game in both .uop format and .vd format; but we need to know the technical part on how to insert them in the game files first. I tried mulpatcher and the values are different so I had trouble cross referencing them.
Thanks for reading, I hope someone has a solution for me so I can get to back to drawing frames