theravenzone
Squire
I wanted to create a general input string gump that would be called whenever another Gump needed a String to be input by a player.
So I wondered: If the input gump had a string attribute that is set by a reference or output (reference seems more likely) parameter in the constructor and that is later changed in the OnResponse method when pressing the accept button, would the original reference that was passed inside the constructor be affected too?
So I wondered: If the input gump had a string attribute that is set by a reference or output (reference seems more likely) parameter in the constructor and that is later changed in the OnResponse method when pressing the accept button, would the original reference that was passed inside the constructor be affected too?