AHappyAdmin
Wanderer
ah silly me lol there was 2 copies hehe
all workin now thanks again guys
all workin now thanks again guys
AHappyAdmin said:Is there a way to change the rewards on the rewards stone?
If yes is it as simple as changing the artifacts dropped in the gauntlet?
like inserting a file name into a space?
Im kinda new to scripting but i have some skills
PointsRewardList.Add( new XmlPointsRewards( 2000, typeof(PowerScroll), "+10 Smithing powerscroll", 2000, 0x14F0, new object[] { SkillName.Blacksmith, 10 }));
sounds like you didnt perform installation step 6 of the xmlspawner installation which involves a 1 line change to Scripts/Gumps/ReportMurderer.cs. It is needed to register player kills to the system.v1ck said:Doesn't work for me....
I droped in the XMLspawner files, and I droped in this point system, shard loads. etc... players get the commands and etc... but its not working, no points are being given out, when I use the [getatt command on a player it doesn't show me their recent kills or deaths and their points are still at 100. Any idea where I went wrong?
public static new void Initialize()
{
public static void EventSink_Speech( SpeechEventArgs args )
{
Mobile from = args.Mobile;
if(from == null || from.Map == null || !from.Player) return;
if(args.Speech != null && args.Speech.ToLower() == "showpoints")
ShowPointsOverhead(from);
}
public static void ShowPointsOverhead( Mobile from )
{
if(from == null) return;
from.PublicOverheadMessage( MessageType.Regular, 0x3B2, false, GetPoints(from).ToString());
}
public static new void Initialize()
{
// Register our speech handler
EventSink.Speech += new SpeechEventHandler( EventSink_Speech );
// uncomment this for newbie protection
//if( (killed.SkillsTotal < 6000 && (killer.SkillsTotal - killed.SkillsTotal ) > 1000) ||
//(killed.RawStatTotal <= 200 && (killer.RawStatTotal - killed.RawStatTotal) > 20 ) ) return;