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xmlspawner2 won't work - RunUO 2.0 Final - perhaps not compatible?

marcus93

Wanderer
xmlspawner2 won't work - RunUO 2.0 Final - perhaps not compatible?

Dear RunUO-Community,

Several questions are on my mind. Apologies in advance for this (maybe) newbie-posting. I made quite some progress on my first RunUO-prototype already, but I am seriously stuck with getting monster- and wildlife spawns. I've been searching this forum and the web for many hours now.

My goal: Create a procedure for creating spawns quickly. If possible, it should create: Wildlife, Monsters (Surface and Dungeons), Healers, Escorts, Reagents and what ever I might not yet have thought of.

I think, XMLSpawner2 should be the right tool, but I can't make it work. There are many posts in this and other forums, but they all didn't seem to answer to my problem.

Question 1: The instructions talk about RunUO v1.0.0 - did I download an old version of xmlspawner2?

Question 2: Is there a newer version or another similar tool/method for getting "standard spawns"?

Question 3: If this version of XMLSpawner2 is in fact the correct one, what is my mistake?

This is, what I did:

Downloaded it from http://xmlspawner.15.forumer.com/index.php?showtopic=4

Installation 1.0.txt
Code:
INSTALLATION:
for RunUO 1.0.0.

STEP 1:
[B]With a fresh 1.0.0 install, simply unzip the contents of the package into your custom scripts directory. [/B]

The xmlspawner2-vxxx-1of3.zip file is a necessary part of the installation.
The xmlspawner2-vxxx-2of3.zip file is a necessary part of the installation.
The xmlspawner2-vxxx-3of3.zip file is a necessary part of the installation.
The xmlspawner2-support.zip file is a recommended part of the installation.
The xmlspawner2-xmlextras.zip is completely optional containing .xml file examples of some of the spawner capabilities as well as other spawn files.  Make a folder called Spawns in the main RunUO installation directory (where your server.exe is) and place the .xml files in there.  Then make a folder named XmlQuestNPC in the main RunUO installation directory and place the .npc files there.
Test them out by using the [xmlload command on the example .xml files.  Most of these will load up in Green Acres. You can also use the [xmlloadhere command to force them to load at your current location.
[...]

Contents of the three zip files:

Code:
[B]XmlSpawner2_v321_1of3.zip[/B]:
D:\RunUO\Archives\XmlSpawner2_v321_1of3\installation 1.0.txt
D:\RunUO\Archives\XmlSpawner2_v321_1of3\Instructions for importing maps.txt
D:\RunUO\Archives\XmlSpawner2_v321_1of3\ItemFlags.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlSpawner2.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlSpawnerGumps.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlSpawnerSkillCheck.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlTextEntryBook.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlPropsGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetCustomEnumGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetListOptionGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetObjectGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetObjectTarget.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetPoint2DGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetPoint3DGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_1of3\XmlPropsGumps\XmlSetTimeSpanGump.cs

[B]XmlSpawner2_v321a_2of3.zip[/B] (the "[COLOR="Red"][B]a[/B][/COLOR]" makes me a little nervous):
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\BaseXmlSpawner.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\PacketHandlerOverrides.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlAttach
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlAttach\XmlAttach.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlAttach\XmlAttachment.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlAttach\XmlGetAttachGump.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\QuestLeadersBoard.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\QuestLeadersStone.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\QuestLogGump.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\QuestRewardGump.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\QuestRewardStone.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlPlayerQuestGump.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuest.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestAttachment.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestBook.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestBookGump.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestGumps.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestHolder.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestHolderGumps.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestLeaders.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestPoints.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestPointsRewards.cs
D:\RunUO\Archives\XmlSpawner2_v321a_2of3\XmlQuest\XmlQuestToken.cs

[B]XmlSpawner2_v321_3of3.zip[/B]:
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\TemporaryQuestObject.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlAddFame.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlAddKarma.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlAddTithing.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlAddVirtue.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlData.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlDate.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlDeathAction.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlDex.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlDialog.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlEnemyMastery.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlFire.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlFreeze.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlHue.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlInt.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlLifeDrain.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlLightning.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlLocalVariable.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlMagicWord.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlManaDrain.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlMessage.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlMinionStrike.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlMorph.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlSaveItem.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlSkill.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlSound.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlStamDrain.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlStr.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlUse.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlValue.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlAttachments\XmlWeaponAbility.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\QuestHolder.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\QuestNote.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\SimpleMap.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\SimpleNote.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\SimpleSwitches.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\SimpleTileTrap.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\SingleUseSwitch.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\TimedSwitches.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\XmlQuestMaker.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlItems\XmlSpawnerAddon.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles\TalkingBaseCreature.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles\TalkingBaseEscortable.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles\TalkingBaseVendor.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles\TalkingDrake.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles\TalkingJeweler.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles\TalkingSeekerOfAdventure.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlMobiles\XmlQuestNPC.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils\WhatIsIt.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils\WriteMulti.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils\XmlAdd.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils\XmlCategorizedAddGump.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils\XmlEdit.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils\XmlFind.cs
D:\RunUO\Archives\XmlSpawner2_v321_3of3\XmlUtils\XmlPartialCategorizedAddGump.cs

Where I copied the files:
Code:
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\BaseXmlSpawner.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\installation 1.0.txt
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\Instructions for importing maps.txt
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\ItemFlags.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\PacketHandlerOverrides.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttach
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlSpawner2.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlSpawnerGumps.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlSpawnerSkillCheck.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlTextEntryBook.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttach\XmlAttach.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttach\XmlAttachment.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttach\XmlGetAttachGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\TemporaryQuestObject.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlAddFame.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlAddKarma.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlAddTithing.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlAddVirtue.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlData.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlDate.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlDeathAction.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlDex.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlDialog.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlEnemyMastery.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlFire.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlFreeze.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlHue.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlInt.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlLifeDrain.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlLightning.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlLocalVariable.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlMagicWord.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlManaDrain.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlMessage.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlMinionStrike.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlMorph.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlSaveItem.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlSkill.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlSound.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlStamDrain.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlStr.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlUse.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlValue.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlAttachments\XmlWeaponAbility.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\QuestHolder.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\QuestNote.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\SimpleMap.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\SimpleNote.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\SimpleSwitches.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\SimpleTileTrap.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\SingleUseSwitch.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\TimedSwitches.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\XmlQuestMaker.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlItems\XmlSpawnerAddon.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles\TalkingBaseCreature.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles\TalkingBaseEscortable.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles\TalkingBaseVendor.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles\TalkingDrake.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles\TalkingJeweler.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles\TalkingSeekerOfAdventure.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlMobiles\XmlQuestNPC.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlPropsGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetCustomEnumGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetListOptionGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetObjectGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetObjectTarget.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetPoint2DGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetPoint3DGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlPropsGumps\XmlSetTimeSpanGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\QuestLeadersBoard.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\QuestLeadersStone.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\QuestLogGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\QuestRewardGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\QuestRewardStone.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlPlayerQuestGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuest.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestAttachment.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestBook.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestBookGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestGumps.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestHolder.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestHolderGumps.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestLeaders.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestPoints.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestPointsRewards.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlQuest\XmlQuestToken.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils\WhatIsIt.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils\WriteMulti.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils\XmlAdd.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils\XmlCategorizedAddGump.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils\XmlEdit.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils\XmlFind.cs
D:\RunUO\RunUO-proto2\Scripts\CUSTOM\XmlUtils\XmlPartialCategorizedAddGump.cs

The error messages, I get from RunUO-2.0-Final:
Code:
RunUO - [www.runuo.com] Version 2.0, Build 3567.2838
Core: Running on .NET Framework Version 2.0.50727
Scripts: Compiling C# scripts...failed (27 errors, 0 warnings)
Errors:
 + CUSTOM/XmlAttach/XmlAttach.cs:
    CS0234: Line 4: The type or namespace name 'Scripts' does not exist in the n
amespace 'Server' (are you missing an assembly reference?)
    CS0246: Line 194: The type or namespace name 'BaseCommand' could not be foun
d (are you missing a using directive or an assembly reference?)
    CS0246: Line 279: The type or namespace name 'BaseCommand' could not be foun
d (are you missing a using directive or an assembly reference?)

[...]

    CS0246: Line 1585: The type or namespace name 'CommandEventArgs' could not b
e found (are you missing a using directive or an assembly reference?)
 + CUSTOM/XmlAttach/XmlAttachment.cs:
    CS0234: Line 4: The type or namespace name 'Scripts' does not exist in the n
amespace 'Server' (are you missing an assembly reference?)
 + CUSTOM/XmlAttach/XmlGetAttachGump.cs:
    CS0234: Line 11: The type or namespace name 'Scripts' does not exist in the
namespace 'Server' (are you missing an assembly reference?)
    CS0246: Line 141: The type or namespace name 'CommandEventArgs' could not be
 found (are you missing a using directive or an assembly reference?)
    CS0246: Line 143: The type or namespace name 'CommandEventArgs' could not be
 found (are you missing a using directive or an assembly reference?)
    CS0246: Line 159: The type or namespace name 'CommandEventArgs' could not be
 found (are you missing a using directive or an assembly reference?)
 + CUSTOM/XmlAttachments/XmlDialog.cs:
    CS0234: Line 11: The type or namespace name 'Scripts' does not exist in the
namespace 'Server' (are you missing an assembly reference?)
    CS0246: Line 1735: The type or namespace name 'CommandEventArgs' could not b
e found (are you missing a using directive or an assembly reference?)
    CS0246: Line 1736: The type or namespace name 'CommandEventArgs' could not b

[...]

 + CUSTOM/XmlSpawner2.cs:
    CS0234: Line 13: The type or namespace name 'Scripts' does not exist in the
namespace 'Server' (are you missing an assembly reference?)
    CS0246: Line 3492: The type or namespace name 'BaseCommand' could not be fou
nd (are you missing a using directive or an assembly reference?)
    CS0246: Line 3470: The type or namespace name 'CommandEventArgs' could not b
e found (are you missing a using directive or an assembly reference?)
    CS0246: Line 3471: The type or namespace name 'CommandEventArgs' could not b
e found (are you missing a using directive or an assembly reference?)

[...]

    CS0246: Line 7357: The type or namespace name 'CommandEventArgs' could not b
e found (are you missing a using directive or an assembly reference?)
    CS0246: Line 7362: The type or namespace name 'CommandEventArgs' could not b
e found (are you missing a using directive or an assembly reference?)
 + CUSTOM/XmlSpawnerGumps.cs:
    CS0234: Line 14: The type or namespace name 'Scripts' does not exist in the
namespace 'Server' (are you missing an assembly reference?)
 + CUSTOM/XmlSpawnerSkillCheck.cs:
    CS0234: Line 11: The type or namespace name 'Scripts' does not exist in the
namespace 'Server' (are you missing an assembly reference?)
 + CUSTOM/XmlQuest/XmlQuestPoints.cs:
    CS0246: Line 167: The type or namespace name 'CommandEventArgs' could not be
 found (are you missing a using directive or an assembly reference?)
    CS0246: Line 187: The type or namespace name 'CommandEventArgs' could not be
 found (are you missing a using directive or an assembly reference?)
 + CUSTOM/XmlUtils/WhatIsIt.cs:
    CS0246: Line 62: The type or namespace name 'CommandEventArgs' could not be
found (are you missing a using directive or an assembly reference?)
 + CUSTOM/XmlUtils/WriteMulti.cs:
    CS0246: Line 40: The type or namespace name 'CommandEventArgs' could not be
found (are you missing a using directive or an assembly reference?)
 + CUSTOM/XmlPropsGumps/XmlPropsGump.cs:
    CS0133: Line 26: The expression being assigned to 'Server.Gumps.XmlPropertie
sGump.GumpOffsetX' must be constant
    CS0133: Line 27: The expression being assigned to 'Server.Gumps.XmlPropertie
sGump.GumpOffsetY' must be constant
    CS0133: Line 29: The expression being assigned to 'Server.Gumps.XmlPropertie
sGump.TextHue' must be constant

[...]

    CS0133: Line 266: The expression being assigned to 'Server.Gumps.XmlCategori
zedAddGump.BackWidth' must be constant
    CS0133: Line 267: The expression being assigned to 'Server.Gumps.XmlCategori
zedAddGump.BackHeight' must be constant
Scripts: One or more scripts failed to compile or no script files were found.
 - Press return to exit, or R to try again.

I hope, you don't have to *facepalm* now and thank you in advance!
 

Thilgon

Sorceror
there's another version of XmlSpawner2, that is designed specifically for runuo2.0, that will work easily with 2.0 final. Search for XmlSpawnerFan forum, and get it there.
 

Bujinsho

Page
marcus93;814504 said:
Question 1: The instructions talk about RunUO v1.0.0 - did I download an old version of xmlspawner2?

Question 2: Is there a newer version or another similar tool/method for getting "standard spawns"?

Question 3: If this version of XMLSpawner2 is in fact the correct one, what is my mistake?

Question 1 ... Yes

Question 2 ... Yes

Question 3 ... It's not ...

This is the version you want:

XMLSpawnerFan -> XmlSpawner v3.24 [RunUO 2.0]
 
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