psz
Administrator
XNA 2.0 Released
As I'm sure Jeff's aware (one would hope), XNA 2.0 is out now.
One of the "major" things in this release is net code built in.
There's also paramaterised content pipteline processes and more TextureProcessor functions.
Complete "what's new": http://creators.xna.com/Education/whatsnew.aspx
As I'm sure Jeff's aware (one would hope), XNA 2.0 is out now.
One of the "major" things in this release is net code built in.
Networking Support
XNA Game Studio 2.0 adds networking support to the XNA Framework. Networking enables developers to create multiplayer games in which players on separate machines can compete with each other or play cooperatively. Networking in the XNA Framework supports both the Windows and Xbox 360 platforms. Multiplayer games can even work across the two platforms. The new functionality is in the Microsoft.Xna.Framework.GamerServices and Microsoft.Xna.Framework.Net namespaces.
For an introduction to networking functionality in XNA Game Studio 2.0, see Getting Started with Networked Games in the product documentation.
There's also paramaterised content pipteline processes and more TextureProcessor functions.
Complete "what's new": http://creators.xna.com/Education/whatsnew.aspx