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I don't have the scripts here with me but if you do make it so the character is young and not the account then you should also change it so the young status is only removed from one character when one of them renounces the young status instead of the removing it from the whole account.
I think the young code youll need to change can be found in charactercreation.cs, playermobile.cs, keywords.cs, and younggumps.cs. You will want to change pretty much every instance of acc.young to some sort way to tell that its only the player that you want to be young something like ((PlayerMobile)from).Young
can you tell me what im looking for in the script?sorry to be a pain i cant see what i need
to change ,sry im new to scripting and uo
although i am learnig scripts
btw do you mean you can only have one young character at a time?
wich would make sense any way cos no one has more than one new char at a time
You will want to change pretty much every instance of acc.young to some sort way to tell that its only the player that you want to be young something like ((PlayerMobile)from).Young
can you tell me what im looking for in the script?sorry to be a pain i cant see what i need
to change ,sry im new to scripting and uo
although i am learnig scripts
btw do you mean you can only have one young character at a time?
wich would make sense any way cos no one has more than one new char at a time
I don't have the scripts with me so I can't tell you any more on what to look for the best I can do is tell you to search through the scripts for the word young.
You can have all characters in it if you set it up that way. The default way it works is if one character leaves the young system your whole account leaves it.