MightyHythloth
Wanderer
[2.0 RC1] Ultimate Hue Room System
This simple command will alleviate a rather painstaking process of building a hue room with 3000 tubs and dying/naming them accordingly.
Execution is simple. Stand in the northwestern most corner of green acres, and type [genhueroom.. The command will run 0-99 on the first row running west to east, start back on the western side and move north two tiles and then go on to the next row 100-199 and so on. (Please note, I have set the itemid of the dye tubs to the island statue face. Feel free to change it to your desires.) You can test out itemid's by simply using [global set itemid #### where ultimatedyetub ............ ##### is the itemid obviously
If your decide at any point you do not want the dye tubs, or misplace them by using suggested origin... use [global remove where ultimatedyetub
Now a little about the dye tubs and how they differ from the common universal dye tubs that are so popular.
First major difference is that you can hue your clothing/equipment while you're wearing it, and of course while it's in your backpack. In addition, you can hue your backpack or anything that goes inside it. Also, for the small fee of 10k gold pieces, you can hue a pet you control.
(Note* These dye tubs have been named different to prevent namespace conflictions... so they will still work on top of the universaldyetubs if you have those)
This simple command will alleviate a rather painstaking process of building a hue room with 3000 tubs and dying/naming them accordingly.
Execution is simple. Stand in the northwestern most corner of green acres, and type [genhueroom.. The command will run 0-99 on the first row running west to east, start back on the western side and move north two tiles and then go on to the next row 100-199 and so on. (Please note, I have set the itemid of the dye tubs to the island statue face. Feel free to change it to your desires.) You can test out itemid's by simply using [global set itemid #### where ultimatedyetub ............ ##### is the itemid obviously
If your decide at any point you do not want the dye tubs, or misplace them by using suggested origin... use [global remove where ultimatedyetub
Now a little about the dye tubs and how they differ from the common universal dye tubs that are so popular.
First major difference is that you can hue your clothing/equipment while you're wearing it, and of course while it's in your backpack. In addition, you can hue your backpack or anything that goes inside it. Also, for the small fee of 10k gold pieces, you can hue a pet you control.
(Note* These dye tubs have been named different to prevent namespace conflictions... so they will still work on top of the universaldyetubs if you have those)
Code:
with credits to the following:
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Lord_GreyWolf - Equation Coding
tangentzero - Precursor for dye tubs
Cottonballs (Revision of [hue, author unknown)
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Feel free to modify for your use... but please
leave all credits if you distribute it further
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~~~ UltimateDyeTub.cs and HueRoomGen.cs ~~~~