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an unofficial Razor buglist thread

Smjert

Sorceror
Jeff;812625 said:
At the time that bug was posted, we weren't supporting Razor on the bug tracker. Now we are, so that bug can be re-opened under Razor...

Well it isn't a Razor issue anyway... i have the fix now, i think i'll post it in the Core Modifications section.

PS: here it is.
 

Blacula

Knight
An Corp
osd_daedalus;812188 said:
--- bugs


  • Packet video playback support: yes it's old but it would be really useful especially during OSI datamining.
-- wishlist


  • Support for Target Murderer Humanoid: in the target list Razor misses a function to target red players. Since there is "Enemy humanoid" and "Grey Humanoid", this would be good.

Thank you :)
* RPV's: Oh - My - God. How I miss mass RPV's of Demise pvp. I also like the idea of using RPV's for gathering OSI info.

* Target Closest Murderer Humanoid can be handled easily via a reputation check (6) on TargetClosestHumanoid. If .NET Reflector displays this function properly, Target Closest Murderer uses TargetClosestMobile. Even at my newb level of C# comprehension, I know how to fix something this small.

We can do this! =D
 
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