Sachin Esha
Wanderer
Your right it compiles ! GOing to implement it now and see if the change effects any of the quest, thank you kindly. Have a great day !
AddButton(20, 25, 210, 211, 1, GumpButtonType.Reply, 0);
AddLabel(45, 25, 1152, "A - L");
AddButton(375, 25, 210, 211, 2, GumpButtonType.Reply, 0);
AddLabel(400, 25, 1152, "M - Z");
switch (info.ButtonID)
{
case 1:
{
if (from.HasGump(typeof(TeachGargishGump)))
from.CloseGump(typeof(TeachGargishGump));
from.SendGump(new TeachGargishA_LGump(from));
break;
}
case 2:
{
if (from.HasGump(typeof(TeachGargishGump)))
from.CloseGump(typeof(TeachGargishGump));
from.SendGump(new TeachGargishM_ZGump(from));
break;
}
}