MarciXs
Sorceror
I'm kind of working on my own client. It's really very basic at the moment... now the problem .. I log in the game with it. Then I log in with uo client to check whether its actually there, and it(the mobile) is. Now the issue is that uo client freezes whenever i approach the mobile(logged in through "my" client)
I can't understand why would this happen... what do i have to send as a client to the server so that clients around me don't freeze? I once got not sequencing message from uo.. so I'm missing some vital packet there. Not sure which one.
Any advice would be really helpful.
Thanks.
I can't understand why would this happen... what do i have to send as a client to the server so that clients around me don't freeze? I once got not sequencing message from uo.. so I'm missing some vital packet there. Not sure which one.
Any advice would be really helpful.
Thanks.