New BaseGun & Stone to remove all items.
Ok so attached is a slightly modified PaintBallGunBase.cs and a new hand-held stone I made for staff to use.
The modified PaintBallGunBase.cs file has a couple things I changed and added to it.
First, when a player is eliminated for having the wrong robe on, it will no longer change the hue of whatever robe they do have on.
and secondly I added the function I made a stone for, I realized I could just add it to the script itself. So now when they are eliminated (in any way) the equipment will be removed from there body.
One note on this however, is I did not make it delete the bag the equipment came in. This is because I didn't want a dumb player to put stuff in it, and for it to go poof and them whine about it. I just removed the rename code from the bag script itself, so when it's all said and done they just have a normal bag in there inventory.
The stone only works for admins and when they double clicks the stone it will delete every piece of paintball equipment from the world. (ground, players online, and off, etc.)
I tested both over and over, and no problems. please let me know if you come across any. I hope i'm not stepping on Grewwolf's toes here, it's a great system, and I simply made a few adjustments to fit my needs that I thought others would appreciate.
Thanks for the great system, and the help learning the code.