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Greywolf's Simple Paintball System 2.0 (maybe 1.0)

redsnow

Sorceror
Got it to work with the latest SVN and ML installed.

For anyone else having problems heres how to do it.

after this line (line 19 of paintballgunbase.cs):

Code:
public override int AosSpeed{ get{ return 25; } }

Add this line:

Code:
public override float MlSpeed { get { return 4.5f; } }//For ML Change Speed Here


then in Semiauto and in the Sniper .cs add the same line and change the speeds to match the AOS equivalent.

Hope that helps...
 

Rhivan

Sorceror
I'm getting this error when trying on RunUO 1.0

Code:
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
- Error: Scripts\Custom\Paint Ball\PaintBallGunBase.cs: CS0115: (line 41, colum
n 24) 'Server.Items.PaintBallGunBase.OnHit(Server.Mobile, Server.Mobile, double)
': no suitable method found to override
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
 
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