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!!!! Help Me !!!!!

need to be more specific
they are not supposed to be able to move while casting spells to begin with

if you mean they can no longer move at all after that, then that is a problem

but with out knowing what you have modified, no way to help
 

Vorspire

Knight
If the case is what GreyWolf stated, where players can't move AFTER a spell has been cast, you may be able to fix it by looking at the base Spell script and within the FinishSequence method, add a line that will set

Paralyzed = false,
Frozen = false,
CanWalk = true

etc...
 
I had a similar problem all i did was edited the
spell.cs.
change it to your liking.
Code:
  private static TimeSpan NextSpellDelay = TimeSpan.FromSeconds( 0.75 );
		private static TimeSpan AnimateDelay = TimeSpan.FromSeconds( 1.5 );
 
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