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Hosting A Sever For 3-5 People?

why is there an underscore in Skill_Items in the screenshot you just posted. Is there both a Skill_items folder and a Skill Items folder (without underscore) inside your scripts directory?
 

Tecred

Wanderer
After getting a different Scripts folder... I now get this error...



IDK what to do now? If you have msn, maybe I can send you the files and you could help me out?
 
that wont be neccessary, ust delete boxserver.dll and remove the line in assemblies.cfg pertaining to boxserver. boxserver is dated and most people didnt use it even when it was working.
 
Tecred;837837 said:
Yea, is that a problem?

one of those folders needs to be deleted. But more importantly, one of them may have modified files. Finding out which is which would be beneficial if you want everything just as it was before.
 

Tecred

Wanderer
I tried it, it isn't working. It says...

"are you missing a using directive or an assembly reference"

Do I need the DLLs on that list?
 

Tecred

Wanderer
It says the same thing still. Word for word. "The type or namespace name '...' could not be found <are you missing a using directive or assembly reference?>" Thats exactly what it says.
 
Tecred;837848 said:
It says the same thing still. Word for word. "The type or namespace name '...' could not be found <are you missing a using directive or assembly reference?>" Thats exactly what it says.

ok I added you to msn
 

Tecred

Wanderer
Ok here is the deal, made alot of progress everyone! Got it down 2 these last 2 errors!!!
HTML:
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (1 errors, 1 warnings)
 - Warning: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0114: (line 281, colu
mn 29) 'Server.Mobiles.BaseCreature.OnBeforeSpawn(Server.Point3D, Server.Map)' h
ides inherited member 'Server.Mobile.OnBeforeSpawn(Server.Point3D, Server.Map)'.
 To make the current member override that implementation, add the override keywo
rd. Otherwise add the new keyword.
 - Error: Scripts\Items\Containers\Container.cs: CS0506: (line 23, column 24) 'S
erver.Items.BaseContainer.CheckHold(Server.Mobile, Server.Item, bool, bool)' : c
annot override inherited member 'Server.Items.Container.CheckHold(Server.Mobile,
 Server.Item, bool, bool)' because it is not marked virtual, abstract, or overri
de
Scripts: One or more scripts failed to compile or no script files were found.
 - Press return to exit, or R to try again.
Any ideas how to fix this?
 

Tecred

Wanderer
Fixed the BaseCreature.cs problem... Now all that's left is this error...

HTML:
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
 - Error: Scripts\Items\Containers\Container.cs: CS0506: (line 23, column 24) 'S
erver.Items.BaseContainer.CheckHold(Server.Mobile, Server.Item, bool, bool)' : c
annot override inherited member 'Server.Items.Container.CheckHold(Server.Mobile,
 Server.Item, bool, bool)' because it is not marked virtual, abstract, or overri
de
Scripts: One or more scripts failed to compile or no script files were found.
 - Press return to exit, or R to try again.

Here is my Container.cs code...

HTML:
using System;
using System.Collections;
using Server.Multis;
using Server.Mobiles;
using Server.Network;

namespace Server.Items
{
	public abstract class BaseContainer : Container
	{
		public BaseContainer( int itemID ) : base( itemID )
		{
		}

		public override bool IsAccessibleTo( Mobile m )
		{
			if ( !BaseHouse.CheckAccessible( m, this ) )
				return false;

			return base.IsAccessibleTo( m );
		}

		public override bool CheckHold( Mobile m, Item item, bool message, bool checkItems )

		{
			if ( !BaseHouse.CheckHold( m, this, item, message, checkItems ) )
				return false;

			return base.CheckHold( m, item, message, checkItems );
		}

		public override void GetContextMenuEntries( Mobile from, ArrayList list )
		{
			base.GetContextMenuEntries( from, list );
			SetSecureLevelEntry.AddTo( from, this, list );
		}

		public override bool TryDropItem( Mobile from, Item dropped, bool sendFullMessage )
		{
			if ( !CheckHold( from, dropped, sendFullMessage, true ) )
				return false;

			BaseHouse house = BaseHouse.FindHouseAt( this );

			if ( house != null && house.IsLockedDown( this ) && !house.LockDown( from, dropped, false ) )
				return false;

			ArrayList list = this.Items;

			for ( int i = 0; i < list.Count; ++i )
			{
				Item item = (Item)list[i];

				if ( !(item is Container) && item.StackWith( from, dropped, false ) )
					return true;
			}

			DropItem( dropped );

			return true;
		}

		public override bool OnDragDropInto( Mobile from, Item item, Point3D p )
		{
			if ( !CheckHold( from, item, true, true ) )
				return false;

			BaseHouse house = BaseHouse.FindHouseAt( this );

			if ( house != null && house.IsLockedDown( this ) && !house.LockDown( from, item, false ) )
				return false;

			item.Location = new Point3D( p.X, p.Y, 0 );
			AddItem( item );

			from.SendSound( GetDroppedSound( item ), GetWorldLocation() );

			return true;
		}

		public BaseContainer( Serial serial ) : base( serial )
		{
		}

		/* Note: base class insertion; we cannot serialize anything here */
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
		}
	}

	public class StrongBackpack : Backpack
	{
		[Constructable]
		public StrongBackpack()
		{
			Layer = Layer.Backpack;
			Weight = 3.0;
		}

		public override int MaxWeight{ get{ return 1600; } }

		public override bool CheckContentDisplay( Mobile from )
		{
			object root = this.RootParent;

			if ( root is BaseCreature && ((BaseCreature)root).Controled && ((BaseCreature)root).ControlMaster == from )
				return true;

			return base.CheckContentDisplay( from );
		}

		public StrongBackpack( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class Backpack : BaseContainer, IDyable
	{
		public override int DefaultGumpID{ get{ return 0x3C; } }
		public override int DefaultDropSound{ get{ return 0x48; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 44, 65, 142, 94 ); }
		}

		[Constructable]
		public Backpack() : base( 0x9B2 )
		{
			Layer = Layer.Backpack;
			Weight = 3.0;
		}

		public Backpack( Serial serial ) : base( serial )
		{
		}

		public bool Dye( Mobile from, DyeTub sender )
		{
			if ( Deleted ) return false;

			Hue = sender.DyedHue;

			return true;
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class Pouch : TrapableContainer
	{
		public override int DefaultGumpID{ get{ return 0x3C; } }
		public override int DefaultDropSound{ get{ return 0x48; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 44, 65, 142, 94 ); }
		}

		[Constructable]
		public Pouch() : base( 0xE79 )
		{
			Weight = 1.0;
		}

		public Pouch( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public abstract class BaseBagBall : BaseContainer, IDyable
	{
		public override int DefaultGumpID{ get{ return 0x3D; } }
		public override int DefaultDropSound{ get{ return 0x48; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 29, 34, 108, 94 ); }
		}

		public BaseBagBall( int itemID ) : base( itemID )
		{
			Weight = 1.0;
		}

		public BaseBagBall( Serial serial ) : base( serial )
		{
		}

		public bool Dye( Mobile from, DyeTub sender )
		{
			if ( Deleted )
				return false;

			Hue = sender.DyedHue;

			return true;
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class SmallBagBall : BaseBagBall
	{
		[Constructable]
		public SmallBagBall() : base( 0x2256 )
		{
		}

		public SmallBagBall( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class LargeBagBall : BaseBagBall
	{
		[Constructable]
		public LargeBagBall() : base( 0x2257 )
		{
		}

		public LargeBagBall( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class Bag : BaseContainer, IDyable
	{
		public override int DefaultGumpID{ get{ return 0x3D; } }
		public override int DefaultDropSound{ get{ return 0x48; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 29, 34, 108, 94 ); }
		}

		[Constructable]
		public Bag() : base( 0xE76 )
		{
			Weight = 2.0;
		}

		public Bag( Serial serial ) : base( serial )
		{
		}

		public bool Dye( Mobile from, DyeTub sender )
		{
			if ( Deleted ) return false;

			Hue = sender.DyedHue;

			return true;
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class Barrel : BaseContainer
	{
		public override int DefaultGumpID{ get{ return 0x3E; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 33, 36, 109, 112 ); }
		}

		[Constructable]
		public Barrel() : base( 0xE77 )
		{
			Weight = 25.0;
		}

		public Barrel( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			if ( Weight == 0.0 )
				Weight = 25.0;
		}
	}

	public class Keg : BaseContainer
	{
		public override int DefaultGumpID{ get{ return 0x3E; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 33, 36, 109, 112 ); }
		}

		[Constructable]
		public Keg() : base( 0xE7F )
		{
			Weight = 15.0;
		}

		public Keg( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class PicnicBasket : BaseContainer
	{
		public override int DefaultGumpID{ get{ return 0x3F; } }
		public override int DefaultDropSound{ get{ return 0x4F; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 19, 47, 163, 76 ); }
		}

		[Constructable]
		public PicnicBasket() : base( 0xE7A )
		{
			Weight = 2.0; // Stratics doesn't know weight
		}

		public PicnicBasket( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class Basket : BaseContainer
	{
		public override int DefaultGumpID{ get{ return 0x41; } }
		public override int DefaultDropSound{ get{ return 0x4F; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 35, 38, 110, 78 ); }
		}

		[Constructable]
		public Basket() : base( 0x990 )
		{
			Weight = 1.0; // Stratics doesn't know weight
		}

		public Basket( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[Furniture]
	[Flipable( 0x9AA, 0xE7D )]
	public class WoodenBox : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x43; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 16, 51, 168, 73 ); }
		}

		[Constructable]
		public WoodenBox() : base( 0x9AA )
		{
			Weight = 4.0;
		}

		public WoodenBox( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[Furniture]
	[Flipable( 0x9A9, 0xE7E )]
	public class SmallCrate : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x44; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 20, 10, 150, 90 ); }
		}

		[Constructable]
		public SmallCrate() : base( 0x9A9 )
		{
			Weight = 2.0;
		}

		public SmallCrate( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			if ( Weight == 4.0 )
				Weight = 2.0;
		}
	}

	[Furniture]
	[Flipable( 0xE3F, 0xE3E )]
	public class MediumCrate : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x44; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 20, 10, 150, 90 ); }
		}

		[Constructable]
		public MediumCrate() : base( 0xE3F )
		{
			Weight = 2.0;
		}

		public MediumCrate( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			if ( Weight == 6.0 )
				Weight = 2.0;
		}
	}

	[Furniture]
	[Flipable( 0xE3D, 0xE3C )]
	public class LargeCrate : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x44; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 20, 10, 150, 90 ); }
		}

		[Constructable]
		public LargeCrate() : base( 0xE3D )
		{
			Weight = 1.0;
		}

		public LargeCrate( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			if ( Weight == 8.0 )
				Weight = 1.0;
		}
	}

	[DynamicFliping]
	[Flipable( 0x9A8, 0xE80 )]
	public class MetalBox : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x4B; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 16, 51, 168, 73 ); }
		}

		[Constructable]
		public MetalBox() : base( 0x9A8 )
		{
			Weight = 3.0; // TODO: Real weight
		}

		public MetalBox( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[DynamicFliping]
	[Flipable( 0x9AB, 0xE7C )]
	public class MetalChest : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x4A; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public MetalChest() : base( 0x9AB )
		{
			Weight = 25.0; // TODO: Real weight
		}

		public MetalChest( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[DynamicFliping]
	[Flipable( 0xE41, 0xE40 )]
	public class MetalGoldenChest : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x42; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public MetalGoldenChest() : base( 0xE41 )
		{
			Weight = 25.0; // TODO: Real weight
		}

		public MetalGoldenChest( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[Furniture]
	[Flipable( 0xe43, 0xe42 )]
	public class WoodenChest : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x49; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public WoodenChest() : base( 0xe43 )
		{
			Weight = 2.0; // TODO: Real weight
		}

		public WoodenChest( Serial serial ) : base( serial )
		{
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}

	[Furniture]
	[Flipable( 0x280B, 0x280C )]
	public class PlainWoodenChest : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x109; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public PlainWoodenChest() : base( 0x280B )
		{
			Weight = 15.0; // TODO: Real weight
		}

		public PlainWoodenChest( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[Furniture]
	[Flipable( 0x280D, 0x280E )]
	public class OrnateWoodenChest : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x10B; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public OrnateWoodenChest() : base( 0x280D )
		{
			Weight = 15.0; // TODO: Real weight
		}

		public OrnateWoodenChest( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[Furniture]
	[Flipable( 0x280F, 0x2810 )]
	public class GildedWoodenChest : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x10A; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public GildedWoodenChest() : base( 0x280F )
		{
			Weight = 15.0; // TODO: Real weight
		}

		public GildedWoodenChest( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}


	[Furniture]
	[Flipable( 0x2811, 0x2812 )]
	public class WoodenFootLocker : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x10C; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public WoodenFootLocker() : base( 0x2811 )
		{
			Weight = 5.0; // TODO: Real weight
		}

		public WoodenFootLocker( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	[Furniture]
	[Flipable( 0x2813, 0x2814 )]
	public class FinishedWoodenChest : LockableContainer
	{
		public override int DefaultGumpID{ get{ return 0x10D; } }
		public override int DefaultDropSound{ get{ return 0x42; } }

		public override Rectangle2D Bounds
		{
			get{ return new Rectangle2D( 18, 105, 144, 73 ); }
		}

		[Constructable]
		public FinishedWoodenChest() : base( 0x2813 )
		{
			Weight = 15.0; // TODO: Real weight
		}

		public FinishedWoodenChest( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
	}}
 
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