ChaosKnight
Sorceror
Hello everyone, I have a strange issue I've been experiencing for quite some time and have tried to debug it myself but have gotten no where, hoping someone from the community has seen / has advice for this .
The issue: I see pink static tiles randomly across the world, in particular around Lava tiles in Fire.
Background: I have installed fresh UO ML without any updating, tried fresh RunUO 2.0RC2 and still experience this. I have installed fresh UO ML and updated to 5.0.8.3, tried fresh RunUO 2.0RC2 - still nothing, then even tried RunUO 2.0RC1 - still nothing. For the servers, all I've edited is the following in MapDefinitions.cs :
<code>
RegisterMap( 1, 1, 1, 7168, 4096, 0, "Trammel", MapRules.TrammelRules );
TileMatrixPatch.Enabled = true;
</code>
Attached is a screen shot of what I see, any ideas on what to do? The reason I'm using an old client is because I like the old status bar and I'm attempting a T2A / UO:R era server.
The issue: I see pink static tiles randomly across the world, in particular around Lava tiles in Fire.
Background: I have installed fresh UO ML without any updating, tried fresh RunUO 2.0RC2 and still experience this. I have installed fresh UO ML and updated to 5.0.8.3, tried fresh RunUO 2.0RC2 - still nothing, then even tried RunUO 2.0RC1 - still nothing. For the servers, all I've edited is the following in MapDefinitions.cs :
<code>
RegisterMap( 1, 1, 1, 7168, 4096, 0, "Trammel", MapRules.TrammelRules );
TileMatrixPatch.Enabled = true;
</code>
Attached is a screen shot of what I see, any ideas on what to do? The reason I'm using an old client is because I like the old status bar and I'm attempting a T2A / UO:R era server.