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[RunUO 1.0 Final] Swamp Queen Quest..( My first Quest)

Sunshine

Wanderer
mitty said:
I'll get on it as soo as I get home guys. I dont know why sparrow didnt spawn a gate for you, If you changed locations you must change them in his gate script and his gump script.( Thus going, and arriving) If you used our locations, then not sure. I will post the text for the quest, I apprently did not for Run UO 1.0, but did in 2.0 (LOL) oops sorry guys.As far as old salty, if you put him in the back room (straight back) in tavern in Buc's Den TRAMMEL, then he should spawn the gate right next to him, to start the quest. If not you need to get in his gate script and change the destination locations of his gate and then change his gate to start location in his gump script. Thank you so much both of you for all your input.:D I'll only get better at this, with more exciting quests in the future thanks to you guys reporting these things to me.:D


Ok will try that again ..no I did not edit locations as well the places you picked are nice and work well ..so I will deco them and call it done..once I find that gates
 

mitty

Sorceror
I got the text for downloading...

Sunshine the text is now ready for downloading it has the locations in the text file. So might want to download the text and check there.
 

Sunshine

Wanderer
thanks hun got and ...thanks again ...


All makes sence and even my evil pixies worked lol


players will love it thank you for sharing


++ karma .EVERY one can giveit to show our thanks

one his post click the Karma thing and say I approve
 

Sunshine

Wanderer
Dex bonus not being added to players

When players equip this they are not getting the dex bonus..and for the life of me I can not see why...can anyone offer help on it?


Code:
/////////////////////////////////////
//**Generated by Ryan**//
/////////////////////////////////////
using System;
using Server;
namespace Server.Items
{
 public class NoxTunic : LeatherChest
 {
   public override int ArtifactRarity{ get{ return 10; } }
   public override int InitMinHits{ get{ return 205; } }
   public override int InitMaxHits{ get{ return 205; } }
   [Constructable]
   public NoxTunic()
   {
     Name = "Tunic of the Swamp Queen";
     Hue = 1272;
     ArmorAttributes.MageArmor = 1;
     ArmorAttributes.SelfRepair = 3;
            
            PoisonBonus = 10;
            EnergyBonus = 10;
            FireBonus = 10;
   Attributes.BonusDex = 5;
   Attributes.CastSpeed = 1;
   Attributes.DefendChance = 10;
   Attributes.Luck = 101;
   Attributes.NightSight = 1;
   Attributes.ReflectPhysical = 5;
   Attributes.WeaponDamage = 5;
   Attributes.WeaponSpeed = 7;
   }
   public NoxTunic(Serial serial) : base( serial )
   {
   }
   public override void Serialize( GenericWriter writer )
   {
     base.Serialize( writer );
     writer.Write( (int) 0 );
   }
   public override void Deserialize(GenericReader reader)
   {
     base.Deserialize( reader );
     int version = reader.ReadInt();
   }
 }
}
 
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