Hammerhand
Knight
I'm getting dupes as well. This is what keeps coming up. Test1 is static items, test2 is not.
test1
This is test 2
I see 2 of each item no matter which way it goes. If I remove the AddComponent( new AddonComponent, I no longer get the hue loss, nor do I lose names if I rename them. I am using RC1 if that makes any difference.
test1
[ Constructable ]
public AG_test1Addon()
{
AddComponent( new AddonComponent( 7630 ), 0, -1, 0 );
AddComponent( new AddonComponent( 7631 ), 0, 0, 0 );
AddComponent( new AddonComponent( 7629 ), 0, 1, 0 );
AddonComponent ac;
ac = new AddonComponent( 7629 );
ac.Hue = 90;
AddComponent( ac, 0, 1, 0 );
ac = new AddonComponent( 7630 );
ac.Hue = 86;
AddComponent( ac, 0, -1, 0 );
ac = new AddonComponent( 7631 );
ac.Hue = 88;
AddComponent( ac, 0, 0, 0 );
This is test 2
[ Constructable ]
public AG_test2Addon()
{
AddComponent( new AddonComponent( 7631 ), 0, 0, 0 );
AddComponent( new AddonComponent( 7630 ), 0, -1, 0 );
AddComponent( new AddonComponent( 7629 ), 0, 1, 0 );
AddonComponent ac;
ac = new AddonComponent( 7629 );
ac.Hue = 90;
AddComponent( ac, 0, 1, 0 );
ac = new AddonComponent( 7630 );
ac.Hue = 86;
AddComponent( ac, 0, -1, 0 );
ac = new AddonComponent( 7631 );
ac.Hue = 88;
AddComponent( ac, 0, 0, 0 );
I see 2 of each item no matter which way it goes. If I remove the AddComponent( new AddonComponent, I no longer get the hue loss, nor do I lose names if I rename them. I am using RC1 if that makes any difference.