Twisted1851;666738 said:Ok, so heres the problem....The gov system is giving me one error, and every time ive had it installed its given me warnings when it has an error, but when i took out the folder, it asks me if i want to remove a bunch of GOV things, such as some of the addons, and i tell it yes, then it lets me log in, and then it crashes, and automatically restarts, and asks me to reboot all the same stuff again....Here is the crash reportsCode:Server Crash Report =================== RunUO Version 2.0, Build 2357.32527 Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2 .NET Framework: 2.0.50727.42 Time: 3/24/2007 8:55:55 PM Mobiles: 2360 Items: 75719 Clients: - Count: 1 + 127.0.0.1: (account = AAA) (mobile = 0x1 'Generic Player') Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Knives.TownHouses.TownHouseSign.PackUpItems() at Knives.TownHouses.TownHouseSign.ClearHouse() at Knives.TownHouses.TownHouse.OnDelete() at Server.Item.Delete() at Server.Timer.DelayCallTimer.OnTick() at Server.Timer.Slice() at Server.Core.Main(String[] args)
Code:RunUO - [www.runuo.com] Version 2.0, Build 2357.32527 Core: Running on .NET Framework Version 2.0.50727 Core: Optimizing for 4 processors Scripts: Compiling C# scripts...failed (1 errors, 3 warnings) Warnings: + Custom/Player Gov System/Regions/PlayerCityRegion.cs: CS0105: Line 8: The using directive for 'Server.Spells' appeared previously in this namespace + Custom/Player Gov System/Vendor/CityPlayerVendor.cs: CS0108: Line 225: 'Server.Mobiles.CityPlayerVendor.Dismiss(Server.Mobile)' h ides inherited member 'Server.Mobiles.PlayerVendor.Dismiss(Server.Mobile)'. Use the new keyword if hiding was intended. + Custom/Town Houses v2.0/Items/TownHouse.cs: CS0114: Line 46: 'Knives.TownHouses.TownHouse.BaseBanLocation' hides inherit ed member 'Knives.TownHouses.VersionHouse.BaseBanLocation'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Errors: + Custom/Player Gov System/Vendor/CityPlayerVendor.cs: CS0506: Line 199: 'Server.Mobiles.CityPlayerVendor.ChargePerDay.get': cannot override inherited member 'Server.Mobiles.PlayerVendor.ChargePerDay.get' becaus e it is not marked virtual, abstract, or override CS0506: Line 207: 'Server.Mobiles.CityPlayerVendor.ChargePerRealWorldDay.get ': cannot override inherited member 'Server.Mobiles.PlayerVendor.ChargePerRealWo rldDay.get' because it is not marked virtual, abstract, or override Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again.
The crash is a problem with your townhouse system install. You need to check that and see what you may have modded wrong.
As for the 2 errors in the city system you did not make the proper edits to PlayerVendor.cs. Check the install docs and change the 2 methods accordingly.