Server Crash Report
===================
RunUO Version 2.0, Build 3344.2856
Operating System: Unix 2.6.27.11
.NET Framework: 2.0.50727.42
Time: 2/26/2009 3:13:51 AM
Mobiles: 2
Items: 34
Exception:
System.DllNotFoundException: libz
at (wrapper managed-to-native) Server.Network.CompressorUnix64:compress2 (byte[],ulong&,byte[],int,Server.Network.ZLibQuality)
at Server.Network.CompressorUnix64.Compress (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000]
at Server.Network.Compression.Pack (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000]
at Server.Network.DisplayGumpPacked.WritePacked (Server.Network.PacketWriter src) [0x00000]
at Server.Network.DisplayGumpPacked.Flush () [0x00000]
at Server.Gumps.Gump.Compile (Server.Network.NetState ns) [0x00000]
at Server.Gumps.Gump.SendTo (Server.Network.NetState state) [0x00000]
at Server.Mobile.SendGump (Server.Gumps.Gump g, Boolean throwOnOffline) [0x00000]
at Server.Mobile.SendGump (Server.Gumps.Gump g) [0x00000]
at Server.Gumps.AdminGump.Admin_OnCommand (Server.Commands.CommandEventArgs e) [0x00000]
at Server.Commands.CommandSystem.Handle (Server.Mobile from, System.String text, MessageType type) [0x00000]
at Server.Mobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000]
at Server.Mobiles.PlayerMobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000]
at Server.Network.PacketHandlers.UnicodeSpeech (Server.Network.NetState state, Server.Network.PacketReader pvSrc) [0x00000]
at Server.Network.MessagePump.HandleReceive (Server.Network.NetState ns) [0x00000]
at Server.Network.MessagePump.Slice () [0x00000]
at Server.Core.Main (System.String[] args) [0x00000]
Clients:
- Count: 1
+ 127.0.1.1: (account = bleedngspid) (mobile = 0x2 'Melwasul')